Despite all expectations, something very good is happening here; something we should be paying attention to. It's not Star Citizen and it's not Space Engineers, but it is currently a more polished experience than either of those games. Key points in its favor: Up to 32 of us can interact together online; no private server required. No obtuse learning curve to overcome for casual/new players. No xp/level/subscription hoops to jump through; play with everyone, any day, any time. The game has a very active community (good for recruitment).
Polygon article on recent updates: https://www.polygon.com/reviews/2019/8/20/20813623/no-mans-sky-beyond-review-hello-games-update-nms
Yeah, I've been testing the MP aspects. You can hot join pretty much at any point and there are quests that can be completed together. The main drive seems to be upgrading your suit and ship, but there is quite a lot to do in terms of exploration, base building, and fleet management.
OK, this is looking interesting. I don't have any time to game apparently, but if I did....I would play this. I also don't have time to make the meme for that, so if someone could just help me out....
FIND people? probably not. But I think there is some magic that lets you teleport between worlds. So I think the chances of actually stumbling into another player is still quite low.
Short answer, YES! Long answer, there are some limitations to prevent the game from being a buggy/laggy mess: I have tested it and you can 100% play and interact alongside other people, both in stations and on planets. The game is instanced, but reportedly you can have up to 32 on PC in the same instance (I haven't tested the upper limit, but I've seen over a dozen players occupying the same space). Unlike most instanced games, NMS tries very hard to hide the boundaries between instances. These boundaries are typically crossed when warping or crossing through a planet's atmosphere, but it can be very hard to tell sometimes. Reportedly, you CAN "find" people even if they are not in your party, but there is a chance they may occupy another instance if the location is crowded. According to Eurogamer: You can also travel to and interact with the settlements they built. However, it cannot be stressed how vast the galaxy is, though. The only thing I am uncertain of is if you can stumble across random people in space; the game world is simply too big for me to test this. We are talking about a galaxy with seemingly billions of fully explorable planets. I tested just how "unique" systems were with a friend as well. The galaxy map is NOT randomized, but it is seeded with an algorythm. That means that each system, each (maybe not all?) planet was generated with an algorithm, but the map you have and the map I have of the galaxy is 100% identical. That means we can visit and explore the exact same planet at X,Y,Z even if we start at different places and time. The best way to "find" people is to go to a specific type of space station hub (no spoilers). From there you can find groups to join or access a webgate network that can teleport you to any other webgate you have already visited. You can also hotjoin directly to a person. That's how I found people to group with. So even if the galaxy is truly massive, you are only one loading screen away from joining friends. The best advice I can give regarding the game is beware of spoilers! DO NOT look up walkthrough guides for No Man's Sky. This will absolutely ruin the experience. The game is sort of "Interstellar the Game" and a great deal of the enjoyment of the game is discovering new things you haven't seen before. I cannot stress enough the game is easy to pick up and play casually, but the "sea" to explore is VAST. Without giving too much away, you are known as "the Traveler" and you have lost your memory of your previous life. It is hinted pretty early on that your very existence somehow defies the laws of time and space (it is up to you to discover what that means). There is also other enigmatic entities known as "the Anomaly" and "the Atlas". It is up to you to discover what these are, who you are, and what role you have to play in these events. But if some minor spoilers don't bother you, here's more detailed description of exactly how MP works: https://www.eurogamer.net/articles/2019-08-16-no-mans-sky-multiplayer-explained-5109
Screencaps from Newsweek. https://www.newsweek.com/no-mans-sky-beyond-update-2-03-vr-multiplayer-patch-notes-1454223 Game is still instanced, but MP looks legit now. Stations can hold up to 16 at once. Planetary locations can hold up to 32. Game also has working VR support
Other cool things I've discovered: Points of interest are persistent. If I find a drop pod of supplies, and ancient alien temple, or a crashed ship, I can relay the coordinates to a friend so they can benefit from the discovery too. Planets have a vast array of conditions and environments that keep each location feeling different from the last. Some planets are FAR more hostile than others. It is recommended to explore early and often to find what you need. Regarding planetary activities, besides base building and exploring, there is also farming and pet capturing/raising. You can own and customize multiple capital ships. Although you cannot pilot them directly, you can give them orders. You can own multiple personal wheeled and flying craft that will fly to your location when called in. Ships, vehicles, bases, suit equipment are all customizable, but ships and mining tool appearances are randomly seeded. However, it is not hard to find something that looks good and there are even ways to manually change this.
NMS just started a community-wide event. It's a good time to jump back into the game if you already own it: https://store.steampowered.com/news/?appids=275850
Most games never get a second life if the launch was a major cluster-fuck, so it's understandable. But the game is genuinely worth trying again if you already own it. I recommend starting a new game and blowing through the early tutorial stuff as fast as possible (ie. fixing your ship). Once your ship gets hyperdrive and you find "the Anomaly", the game really opens up to new experiences.
Major update in November most of us may have missed.: https://www.nomanssky.com/synthesis-update/ Also, NMS got a jambox now! https://steamcommunity.com/games/275850/announcements/detail/3462636667936889532
A very good retrospective on the development of No Man's Sky. Definitely worth watching all the way through.
Exo Mech Patch 2.42 Gameplay, performance and stability fixes. https://store.steampowered.com/newshub/app/275850/view/4133684420095790998