Apparently a modder got into debugger mode and set the limit you can play offline from 20min to indefinite. This actually improves a few aspects of the game including a more correct population count as well as allowing you to edit the highways outside of your city limits. The down side is you can't save your game while offline due to cloud saves and such, but the good news is you can just reconnect whenever you want and it will save the game. At least all according to this modder. Here's the article about it: http://kotaku.com/5990498/rumor-a-n...h-allegedly-has-almost-unlimited-offline-play
Anno 2070 is on steam sale right now for ~$16. Will be saying "screw EA" tonight and getting that instead.
So just for anyone who didn't know: Anyone who registers Simcity 5 before March 25 gets a free game. http://www.simcity.com/en_US/blog/a...amazing-mayors-a-free-pc-download-from-origin List of free games: -Battlefield 3 (Standard Edition) -Bejeweled 3 -Dead Space 3 (Standard Edition) -Mass Effect 3 (Standard Edition) -Medal of Honor Warfighter (Standard Edition) -Need For Speed Most Wanted (Standard Edition) -Plants vs. Zombies -SimCity 4 Deluxe Edition (LOL)
Stardock did the same thing with Elemental. Gave away a free copy of their next game for anyone who got burned by preordering it. Of course, Stardock is a good company, and EA is still shit, but there you go.
Pretty much :\ Also, someone's found the specific line of code that limits your offline playtime to 20min, all you need to do is comment out a single line of code. soooo, all that talk from EA that making the game offline capable would require "extensive engineering"? All BS.
If the game could already play offline for a period of time... doesn't that alone prove it could be offline capable even before the line of code was found?
true, but the fact that it only takes one line to fix it just flies hilariously in the face of everything EA claimed about the game. And the fact they thought no one would find it?
I really, really hope that someone has sent this article to EA. http://indiegames.com/2013/03/team_meats_refenes_apathy_and_.html#more
Found this on the escapist, awsome, more about developers and there DRM, and how the customers satisfaction is considered a acceptable risk for loss at the price of product control, and the fact that no other industry can do such a thing bar the games industry. http://www.escapistmagazine.com/videos/view/jimquisition/6978-SimShitty
How is that awful DRM "product control"? I wouldn't doubt if someone's already got a crack for it. Pirates stopped: Zero. Customers angry: lots.
I almost couldn't believe this when I saw it in my inbox: SimCity Offline is Coming - Maxis Dev Blog Perhaps a year after release I will finally be able to really play SimCity! Now, if only we could customize Regions... or at least move those annoyingly-distant micro-cities closer together!
This is an insane necro, I know... but anyone still playing this? I just picked it up on a whim and by what I've seen it's more awesome-er with a buncha people... I'd be interested in jumping in with a group of y'all to set up a region and go mad.
Ho ho ho, I suppose it's now at quite different stage than at release and there's a shto RNG tempatitation to try-it-out.