ARK: Survival Evolved borg server?

Discussion in 'Ark: Survival Evolved' started by fluffypinkbunny, Feb 2, 2017.

  1. Mercules

    Mercules Made Some Friends Viking

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    The point of air travel is to avoid obstacles which in turn lets you go faster. Instead of going half a mile to find a way down into a gorge and then back up to the other side you simply cross over it. Being able to avoid attacks and obstacles on top of being some of the fastest transport in the game meant you wouldn't travel any other way if travel was the point. This negated land dinos who's only real advantage was that they were faster than walking because they still weren't any faster than flying and you had all the drawbacks of being land locked.

    Now limiting weight would have made more sense from a realism standpoint, but then your "lifting" critters can no longer be used to more things in and out of bases so they become only travel, which again negates ground based travel except for extreme weights.

    I think it was a needed change.
     
  2. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    air travel is generally also many times faster in speed too. but i don't think faster air travel was ever the problem (until they got so fast latency became an issue). from what i recall, the main complaint with flyers was that they made it far easier to capture dinos (capacity problem), move larger amounts of heavy materials (capacity problem), and easier to raid people with.... which is really the opposite of what you would expect when compared to something like a T-rex or Bronto.

    nerfing speed the way they did doesn't make any logical sense. i feel like they could have been more nuanced about it. i've been reading the forums about the change and i can see both sides of the argument, but i can't accept this change as a "better solution". it fixes a lot of PvP problems they were having, sure, but it's a square peg in a round hole. if anything, the nerf feels like a last minute stopgap measure to save their PvP servers from people ragequitting.

    i agree flyers needed a nerf, it just seems unfair to cap speed arbitrarily and not with any of the others. players who didn't use speedy flyers aren't going to care, but those of us who did sure feel the pinch. i feel like players should be able to buff the flyers to focus on any role. good at one thing (more or less), but not everything... not like before. if someone wants to buff the hell out of speed at the cost of everything else, i don't see why they can't as long as it doesn't cause latency issues.
     
    Last edited: Jul 18, 2017
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  3. Mercules

    Mercules Made Some Friends Viking

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    Okay, so if Equus and Terradons were equal in speed please give me an arguments for utilizing an Equus over something that can move at the same speed, has higher durability in that it can fly straight up and avoid most of the really nasty things that would kill it, and can win a cross country race since Equus must go around obstacles and Terradons can fly over most of them?

    The only time I can see it is if you are hauling something heavy, at which point something slower moving that can defend itself better and likely carry even more weight seems a better choice than an Equus once again making Terradons better for traveling.
     
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  4. Hepatitis TK

    Hepatitis TK Decorative Flounce Berserker

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    Guys, don't forget that flyers are inherently dangerous. There are some here, not naming names, who can't seem to avoid dismounting their flyer at 10000 feet or higher. LOL!!!
     
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  5. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    this. flyers die quite often and are more difficult to tame. they are also inherently unreliable if you have to dismount to pick up something... which is what I primarily used my Ptera for. I used mine primarily to scout, taxi people, recover personal items on dead bodies, and pick up a few rare resources from the tops of mountains. Hardly anything game breaking. Then again, I didn't use mine for strip mining a mountain.

    The Equus to Ptera comparison is fair. I need to read up more on Equus stats, but theoretically, the Equus should be able to carry more and are way more helpful in defending you if you get ambushed while dismounted. Also remember that the Equus is "technically" faster now since you can level up its speed and you can't with the Ptera. However, will have to get back to you on that, Merc. At the moment i'm not trying to get too razor focused on details when there is still a lot to be done, but you make a good point.
     
    Last edited: Jul 19, 2017
  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Actually, scratch that. I just learned that Ragnarok is only 50% completed and there is no Ascension capability yet. The latter is essential for some of the RP content I have in mind. More on that later. I'm pretty confident that The Island will suit our needs as there have been many revisions to gameplay and physical locations on the map since we last played. Don't expect as easy a time gaining access to some areas like before.

    It is worth noting that wild creature levels cap (by default) on the Island at 120 while they cap at 150 on Ragnarok so it would make sense for us to reach ascension on the Island first before moving on to Ragnarok. By that point, i figure the devs will finish building Ragnarok to its full size.
     
  7. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Something else I'm working on is some fun riddles to play into quests I have planned for you guys. Here's an example:

    Like a stone table, I am; solid, wide, and flat.
    My guests complain of rain, but still feast and grow fat.


    Solving the riddle will reveal the location of hidden valuables, but once the riddle is solved, there is still the challenge of claiming the prize.
     
    Last edited: Jul 21, 2017
  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    3 elements small.png

    By will or by chance i cannot say;
    How the guardians reached us one day.
    Three they were then of
    fire, wind, and earth;
    Far from this island the place of their birth.
    Strong and wise they were. Helped man, they tried,
    Until we betrayed and now they hide.
    Some hope they return and help again,
    But such fools forget the sins of men.
    From valley deeps to the mountain peaks,
    Only search for them if death you seek.
     
    Last edited: Jul 21, 2017
  9. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Working on some pre-built assets for the server to add some flavor to the scenario:

    [​IMG]
    The new "safezone" for new players is built (found near Spawn 1).

    [​IMG]
    The new bridge looks fantastic! Smaller creatures can cross this too.


    [​IMG]
    Taking shelter in a small cave until morning comes. Players that find these can search what remains for additional rewards and other hidden secrets.

    [​IMG]
    Another rope bridge. Plan to have a small system of these (not the entire map) to open up new avenues for land-based travel. Their purpose is to give a little help to players in the early game. This is offset by the greater danger compared to flying.
     
    Last edited: Jul 21, 2017
  10. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    The artifacts will also play into quest-lines I have planned. Rewards for artifacts are specific to their theme (as best as I could anyway).

    Here is an EXAMPLE of what I'm working on:

    Other things to keep in mind:
    • All dinos claimed this way will NEVER be max level. This ensures an incentive to continue taming wild dinos. Artifact hunting is really for people who think taming is boring and just need dinos that are "good enough". Although different than high-level taming, cave diving provides its own unique challenges.
    • Dinos are awarded randomly from the appropriate list and are weighted by their strength. For the Skylord, you have a much greater chance of winning a lvl 100 Dodo than you do a Quetzal. Remember this before you start "farming" for flyers.
    • The most powerful creatures (Giga, Titan, Tuso, etc.) have been EXCLUDED from the list (generally, ones that require greater than lvl 80 saddles).
    • To make the caves more a challenge certain features like building inside caves and using flyers will be DISABLED. Any exploits will be dealt with as necessary.
    • Other quests may reveal how to "combine the powers" of different Artifacts for better reward results (but better reward = more artifacts = greater risk and more effort).
    • The rewards for the other artifacts will remain hidden until players discover their secrets.
    • There will be a hidden reward for reaching Ascension (that will actually make it worth the effort).
    • There may be other non-creature related rewards such as engrams.
     
    Last edited: Jul 21, 2017
  11. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    With map decided, the next big question is tech. We have two basic choices:
    • Default - Normal tech tree including Advanced and "Tek" Tier. A lot of people in PvP complain about how good Tek tier is compared to other tiers, but seeing as you can't even obtain Tek Tier without defeating the bosses, I believe their strength is justified. Tek is almost prohibitively expensive for casual use because of this.
    • Primitive Plus: We lose all advanced technology (no industrial fabricator), but we gain many more options in "Iron & Industrial" Age technology. Most advanced weapons are breech-loaded firearms, blackpowder cannons, and catapults. It is worth noting this mode is harder since you lack all forms of automatic weapons and advanced armors.
    Full list of tech available for both:
    *note that Tek Tier can ONLY be acquired by beating the late game bosses.

    The difference pretty much only affects late game content. To compare them, if Default feels more "Star Trek" in late game, Primitive Plus feels more "Land of the Lost". I'm fine with either. What do you guys think?
     
    Last edited: Jul 21, 2017
  12. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Not everything has to be a focus on combat either! For those of you who prefer farming and trading, we will have something for you too!

    Auction House Mod:
     
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