Brigador (Isometric Mech Shooter)

Discussion in 'Other Games' started by MagnusEffect, May 14, 2015.

  1. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    My favorite vehicles so far:

    Touro - the first one you get is still one of the best all-rounders.
    • Banshee (main) - absolutely phenomenal gun. extremely easy to aim and good ammo economy. Banshee does not give a fuck.
    • Disco (turret) - pairs extremely well with the Banshee; just as easy to aim and great ammo efficiency. weak against buildings, but who cares.
    • Banshee + Disco also has a strong stun affect against large single targets (smaller stuff just dies instantly)
    Praetor - like the Touro, but sacrifices speed for a little more armor and bigger gun.
    • Chieftain (heavy) - extremely easy to aim and effective at any range; just have to go easy on the trigger. best used against things you need to kill quickly
    • Bully (turret) - effective short range "point defense" gun. the Praetor can't outrun most enemies so this gun is good for keeping them at a distance. it is also extremely easy to aim and has ample ammo supply
    Fatshoe (aka Truck-ules) - ultimate glass cannon mech; packs a mean punch but stay at range if you know what's good for you.
    • Banshee (main) x2 - can't stress enough how insanely good these are.
    Aetos - biggest guns on the slowest mech
    • Konig (heavy) x2 - a little harder to aim than the Banshee 20mm, but has absolutely insane damage. kills everything, just go easy on the trigger.
    Doric - similar to the Touro, but has a HUGE shield that can be replenished; very good for long tough contracts
    • Belter (auxiliary) - a downscaled version of the Konig, but very spammable.
    • Disco (turret) - it's really hard to hate the Disco; pairs well with Belter because it will easily kill fast targets that the Belter has a harder time hitting
    Tinker - same guns as Fatshoe, but lower profile, more armor and a bit slower; a strong tank, but hard to run away if you get overwhelmed.

    Prowler - same guns as Doric, but better speed and lower profile; great for hit & run tactics and speed runs. It's speed makes good use of the cloak ability.

    Nickel - very fun to drive, but kind of insane to use; takes the benefits of the Prowler up to eleven, but can take very few hits

    Rounder - same guns as Touro, but lower profile and better shields

    Huss - decent speed and insane firepower, but hard to drive (like all A-Gravs); if your like the Aetos, but want more speed, get this.
    • Konig (heavy) x2 - guns are low slung and murder everything easily, just watch your ammo
    I tend to stay away from A-Gravs as they generally drive like death traps, but much respect if you can keep them under control.

    Weapon Honorable Mentions:
    • Harvester (heavy) - hard to use, but very fun to use. does insane AOE damage across a wide area and guarantees a kill on anything caught in the blast. best used on a fast vehicle (hit & run) or paired with another gun that is strong at short range.
    • Archie (main) - great AOE damage, but short range; good option with faster vehicles
    • Thunderclap (main) - very easy to aim and good general purpose main gun, but weak against structures
    • Mae Dois (turret) - a good general purpose support weapon, very spammable
    • Metronome (auxiliary) - my favorite of the mortars; damage, range, fire rate, and ammo supply are all really solid. very spammable and good for thinning out big groups of enemies before they get close.
    • Galinha (auxiliary) - smaller, but rapid firing version of the Zeus rail gun with better ammo efficiency; can shoot through objects.

    GENERAL TIPS:
    • the taller your vehicle, the easier you are to hit.
    • damage is direction based (you take the least damage from the front); sneak up behind your enemies for easy kills, but watch your ass.
    • with mechs, hold Shift to go "hull down" which will significantly reduce the damage you take (again, assuming you are facing the right direction).
     
    Last edited: Jun 4, 2016
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  2. Dihm

    Dihm Speaker of the Word Staff Member Gothi SC Thane

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    Is this an actual release or early access?
     
  3. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    its actually released now
     
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  4. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Was on a 8 mission streak and just died to a huge mortar round I failed to avoid. The adrenaline is real in this game.

    Here's aome fun highlights from the run:

    LOS and stealth can be very important. Both of these spacers (yellow tanks) died before they could turn around to shoot back.
    [​IMG]

    Urban areas are the easiest place to get swarmed. Sometimes it's best to use that heavy cover to scout enemy positions before giving your position away.
    [​IMG]

    The Prowler (w/ Galinha and Disco weapons) is quickly becoming one of my favorites. It's that perfect mix of speed and firepower that I like while still capable of taking a few good hits (stay away from morters, though). Here you can see I used the Galinha weapon to shoot an enemy through the wall.
    [​IMG]

    Here's my payout after I died (a very small fraction of what it would have been if I had extracted safely). "Funeral expenses" my ass.
    [​IMG]
     
    Last edited: Jun 4, 2016
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  5. Vargyr

    Vargyr Well Liked Thrall

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    I made a Metal Slug!

    Betushka + Gutterball(Tur) + Bonesaw(Small).

    Edit: Erk. Gutterball is a Turret.

    petushka_slug.jpg

    It dies a lot.
     
    Last edited: Jun 4, 2016
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  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Twin Banshees on the Tinker tank raining red hot death.
    [​IMG]

    Trees block enemy LOS, but you can still shoot through them. Really nice for making ambushes.
    [​IMG]

    Stay away from the red lights! (mortars hurt ALOT)
    [​IMG]

    My highest score so far. See if you can beat it. :)
    [​IMG]
     
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  7. Hakija

    Hakija Chaos Pony Viking

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  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    "Giant Kool-Aid Man Simulator".... oh yeah. :lol:

    very excited about the modding opportunites with this.
     
    Last edited: Jun 5, 2016
  9. Vargyr

    Vargyr Well Liked Thrall

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    Before they let us unlock the MOG-Mongoose, I edited one of the Spacer mechs to use it's file. Hell of a lot of fun. Got tired of it running so slowly, so I replaced it's movement mode with that of the Light Tanks. It removed the stomp and the dumb stilts and gave it a sprint. :D
     
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  10. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    How awesome would it be to get a full conversion Mechwarrior mod? This is pretty much exactly what I was discussing with Polyzelf oh so long ago.
     
  11. Vargyr

    Vargyr Well Liked Thrall

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    Haki and I were passing that idea around tonight as well.

    Since it's sprite-based, the easiest way to get each of the 32+ images for each frame of animation would be to take a 3D model and screenshot each frame, from each angle needed. Tedious, but likely the best solution.

    I'm poking through the files to come up with a way to add a 'jump' to leg units. It depends on how the animations are handled for the a-gravs and legs. If I can fudge part of the tank sprint and the a-grav slam, then slap it onto a set of legs, it might work.
     
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  12. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    More updates for this indie gem!

     
    Last edited: Aug 26, 2016
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  13. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Surprise! More content updates!
    [​IMG]
     
  14. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Every now and then, you come across a game with some truly epic fluff text...

    [​IMG]

    Some of you have no idea what you are missing with this indie gem.

    Also, more content updates confirmed!
     
    Last edited: Mar 21, 2017
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  15. Sheogoraath

    Sheogoraath Worst Person in the Universe Viking

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    CYBER HARD
     
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  16. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Last edited: Jun 3, 2017
  17. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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  18. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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  19. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    MostlyHarmless and Dihm like this.
  20. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    An interesting "behind the curtain" look at indie game development:
     
    Last edited: Jun 10, 2020