I'm all for this! I know that if I stack the deck sufficiently in my favor (and possibly tweak the game rules a bit) then I will mostly emerge victorious unless my second in command executes me for incompetence.
Or because we're the Borg and it would be funny. Until we realize your plan was working and our forces have fallen into chaos. Then it really gets fun.
As long as you will report me having died while charging the enemy and taking the bridge on my own. I always dream of riding into battle with a mech and taking out all the enemies. That's why I hate multiplayer. The first enemy will run in hoops around me and strip me of my weapons and use me as a horse to shame me and I am forced to exit the game and play single player with cheats on top of having rigged the code in my favor. Cheats upon cheats. I like to win but I don't have any skills whatsoever. Luckily the computer opponent won't mind me using cheats or taking a beating.
Land. I can honestly say with little doubt I'm one of the most melee proficient people in the Skjaldborg(AMCF/ACL/SCA Heavy Fighting/MMA/Amateur Boxing/Greco-Roman wrestling) . . . but you don't bring a sword to a gun fight. So I'd die anyways.
Easily space, but land isn't that far behind. I see air combat just as an extension of land or space depending on the situation. Big part of this interest has to do with TIE Fighter CD, Descent 2 and Freespace 2 being some of my fondest childhood memories. Never been too interested in naval battles myself. Even though space combat in scifi mirrors this type of warfare regularly.
Air, love all elements of it. Dropping bomb on tanks, dogfighting at 100m or 10 000m. It's all fun. The one I like the least is space. I just like prefer the other.