Ah yeah, that Innkeeper in Oxenfurt was my first real challenge. I am using the Spoiler: Gwent Spoilers alternate foltest that you got right after talking to the emperor for the first time; the one that works as a warhorn for your siege line... Basically my deck strategy revolves around siege with the siege buff as one method of winning, and spies or decoys as a second method of winning. If I remember right, that guy either uses the super nasty monster wombo combo deck or the nilfgaard spy troll deck. Either way, you'll need to be able to beat both because you'll see them a lot more after you pass that point. If it's the monster wombo combo, try to get a biting frost (melee debuff) and some spies with siege cards in your hand. Most of their combo cards are melee line so the frost will utterly negate them pretty well. Plus, disabling your spies to 1 power that you give them for cards is an added bonus. If you don't have a biting frost, play really conservatively, and if they get even 1 4 or 5-card combo slam, just forfeit that round before you invest too much. Also, don't run out your fatties (unless they're heroes) early in the game, or if they have a large hand, because it seems like the monster decks always have a scorch or 4. If you're playing the nilfgaard spy troll, prioritize your decoy cards. When they play their sweet spies on you, decoy it back into -your- hand and then play it on them so you don't fall behind in card advantage. If they're still holding more than 4 or 5 cards, play conservatively, and don't bank on them not having an answer to one of your own combos. Overall, I am playing northern realms with mostly siege and ranged with medic and gang up abilities, where my special cards are decoys to either take a spy and replay it to keep up card advantage, or chain the medic abilitiy of something again, and it works super well. Only melee I have is 3 of the 4-power gangbang duders to push for the gangbang win.
finally beat him. was able to drain his hand down and he didn't get his billion spies, so I probably got lucky.
Strongly recommend you check out Keira's stuff (the blonde sorceress you meet) she has for sale (no, not that stuff). Besides having nearly every lesser glyph, she also has some rare potions, books, and most importantly... a "Potion of Clearance" that refunds all your skill points so you can redistribute them if you screwed something up. It is the first I've seen like that, so use it wisely. She replenishes her stock periodically so you can buy as many as you want, but they are VERY expensive (1000 gold).
Oh yeah. Velen seems to have a lot of that to go around. Just wait until you get through the Bloody Baron and Ladies of The Wood quests.
Just got to that part about 2 hours ago Magnus, yuuup! Also, do not recommend playing through the Fyke Isle quests at 5am in a dark room with surround sound headphones. Spoiler: Minor Fyke Isle Spoiler That initial conversation with the spectre is so tense! Especially if you keep pressing it to tell you the truth!
So I was talking to someone about witcher 3 about how In the first area you fight a griffon because it's terrorizing a village because they killed its mate and destroyed the eggs.. So I asked why didn't you just let it be.. Sounds like they deserve it.. He said you have to because there is a person with info that you need and the info is payment for killing the griffon.. So I don't have the game yet so I can't try this but did anyone try hitting this info person to get him to speak? People tend to tell you what you want once they loose a hand... Or other option... Kill the entire village to avenge the griffons family and win the griffon over to your side and use it as a mount? Just something to think about... I should have the game in a week or so...
yeah... have you ever played a witcher game? This isn't Fable where you have the option of being cartoonishly evil or good. The regional nilfgard commander has the info and attacking him would definitely not be in your best interests since both geralt and yenn are relying on them for assistance... at least in the beginning (also, attacking him is literally not an option). the griffin is the first boss fight in the game and is also where vesemir gives you your first crossbow. for storyline purposes, it is unavoidable. If you are expecting withcer 3 to be a "do anything" sandbox, it is not. There are still set pieces the player must play through (albeit with some interesting and significant choices along the way). also, there's plenty of good reason for geralt to kill the griffin. it's killing indiscriminately and innocent people have died. it isn't just a matter of helping the nilfs (he explains all this in conversation). he's a witcher. removing troublesome monsters is part of what witchers do. if you really have a problem helping the nilfs, there is the option to refuse their reward after the contract. personally, i see no point in that though.
sounds to me the people were the monsters in this case.. were they not? humans can be far more terrifying then any monster. A grieving parent and mate going off to kill the ones that murdered its family. is that not what anyone would do in the same situation. what right do you have to deny that griffins justice for what was done to its family. Killed innocent? doubtful none of them were innocent definitely not people who would stand by and let what was done to that griffins family. and yes ive player witcher games before so no clue where you going with that.
What you said is a recurring theme in the game. Who are the real monsters? People or the "monsters"? Usually in the Witcher world the monsters are usually created by something monstrous that someone has done. The Griffin quest is a little more straightforward than most contract quests, later on you get many options to let the 'monster' go or kill them, depending on your judgement.
Tuonela is right. Later, there are situations in the game where you can take the side of the "monsters" by the traditional definition (the trolls, vampires. and werewolves are a good examples of this). My point was that the griffin in White Ordard that you described is not one of them. The reason why I asked if you had played the previous witcher games was because all the games meander through this subtle, but decidedly moral grey area. You can't really be a white knight and you can't be a cartoonishly evil bastard. One way or another, in most choices you make someone is going to get hurt. Sometimes, you will have to work with people you might not even like. In the case of the griffin, killing it is the lesser of two evils and also helps you accomplish your goals. Griffins in the Witcher universe are cruel and vicious animals. They hunt for sport and prefer eating their victims while they are still alive (the game explains all of this). They cannot be "tamed". It would be like trying to hug a pillow full of razor blades.
well of course, that's why you make your pillow case out of wire cable and sleep with a helmet on, duh.