Lets get one thing straight. Justin Biebers music is the most amazing shit ever and you are just jealous of his awesomeness. You just dont understand because you cant believe.... uGGHHHHH almost throw up writing that... yeah i know its a game its just id like for once that the vikings be correct. they got the Samurai and Knights down, almost. but the vikings just seem half assed. edit.. i guess we can also talk about how there are no dedicated servers so a large portion of the gaming community got fucked hardcore with constant drops and loosing all progress. Because you know.. when you launch the biggest multiplayer game you got for the year you obviously have P2P game rooms and not dedicated servers. But at least all the stuff surrounding spending more money on in game silliness all works perfectly.
One nice thing about there being no dedicated server is that Ubisoft can't pull the plug on the multiplayer one year from now... which to some extent is understandable with any game long past its prime, but is always shitty when it happens. Probably a BETTER option would have been to make P2P optional, though. That being said, its kind of shitty for Ubi to have a in-game cash shop if there is no maintenance expense on their part (such as keeping dedicated servers running). The whole point of micro-transactions was originally to give devs a reason keep servers going.
this is why im not getting it right now.. it is more like a 30 to 40 dollar game given the content. and then it is actually 60 dollars. with stuff locked behind a pay wall. and no dedicated servers.
Isn't there still some type of matchmaking server run by Ubi? I assume it costs less to run than a full on server, but I'm pretty sure they could turn it off, along with the metagame map.
And people called me nuts a few years back when I was making strictly P2P Moba... What I really despise with Ubi is I've bought like 2 games from them in the past, the other one wouldn't even launch and I was lucky enough to be able to cash it back. The other game's online functions were a clusterfuck and never worked over a year and were often just completely down.
He literally just sits on the forums and uses the search bar to only show threads that contain certain key words and phrases.
The game is over priced for what you get right now that I can agree with, and the no dedicated has been aggravating at times. You'll have to forgive me but I can't seem to find anything locked behind a pay wall on this game. The only thing that I have seen is the season pass, everything else is purchasable by in game currency. Not trying to defend anything here, just might have missed something while I've been playing.
Yep, what I thought people were getting at. Good to know thanks. However in my own experience, the p2w platform fails miserably in the sense that a lot of the people who I've gone against with high prestige levels have for a lack of a better way to put it sucked. Even with close to maxed out gear. The biggest problem is that I'm fighting those people to begin with, not so much that they bought higher levels. Through daily orders and the like leveling is not that hard to do, and as stated in the video if you save steel up until you can get high quality gear, you won't be anally fornicated. I don't see a p2w problem, but I can see how people could come to that conclusion. Thanks, now I know where people were getting the opinion. Knowledge is power.
Huh. Looks like it has issues but this seems to remind me the most of the old Bushido Blade games from back in the day of anything I've seen
Yeah boss man, that's the feeling I get as well. Hopefully some of the issues get fixed as time goes, but for now it is a fun (sometimes aggravating) experience with intuitive, quick paced combat that can at times give a person that tingly feeling in the nether bits.
Bring out your dead! Looks like this game is already sounding death knells. Launch and initial player populations around 45k daily players, compared to now where it is less than 5k. I used Rainbow Six: Siege for a comparison for two reasons: Shameless plug for a great game (now over a year old, active daily players over the past couple of months at 30-35k, and an annual average right about at that point). More importantly, it is also a Ubisoft multiplayer-centric title. Even if you launch through Steam, it routes you through UPlay. So, yes, you can say that there are For Honor players that only play through UPlay and are thus missing from this data, but the same would also holds true for R6: Siege. R6's player base has been stable and healthy in size for over a year when we consider the data we have visibility into, while For Honor's has tanked in about six weeks.
For honour (because proper spelling is important) is sadly a niche game, and as the game continues to go on, it doesn't draw in more people. Like Dynasty warriors, a great game when you want to kill people, it isn't something you want to do all the time. Still a solid game though, so as long as ubisoft keeps it alive, it is a great game to kill some time with. For those who don't have it, just wait for a sale. I got enough out of it to justify the price, but just barely.