So Larian (the company) remade Divinity: original sin into an enhanced edition and released it today. Changelog is massive: http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=572102 Its available on PC, PS4 and XBox. If you have the original you automatically get the new one. Some reviews: "If you want the RPG with the most skills, the most stats to consider, and a world that constantly makes meaningful use of every line on your character sheet, there’s nothing else quite like Divinity: Original Sin Enhanced Edition. You can find RPGs that are prettier, more accessible, or less busy, but very few are as dedicated to the true spirit of role-playing as this one is." http://www.ign.com/articles/2015/10/27/divinity-original-sin-enhanced-edition-review[1] "Ultimately, playing Divinity: Original Sin Enhanced Edition on consoles is a fantastic experience. It may not be the best way to play, as PC still reigns supreme, but it’s a fantastic version of an already great game. If you’re willing to roll the die, and have luck decide your fate, then you’ll have a blast playing through Larian Studios’ update of Divinity: Original Sin." http://www.playstationlifestyle.net...anced-edition-review-sin-harder-ps4/#/slide/1[2] Looks to be solid. The original was fun, I'm definitely re-playing it now.
My first thought when I saw the title was "that's nice, but I already have the original." Apparently it's a good thing I learned to read more than just titles.
But seriously, dual weilding will be very welcome for scoundrals and the general buffs to that tree look nice too. Likes like the mmarksman tree got some fixes/buffs too, which is welcome. Grenade recipes look nice, too. Question remains, will they add a fire arrowhead recipe?