Exhibition match next week?

Discussion in 'Campaign - Skjaldborg Saga' started by MagnusEffect, Jul 3, 2013.

?

Which day is best for you?

Poll closed Jul 6, 2013.
  1. Monday - July 8th

    30.8%
  2. Tuesday - July 9th

    38.5%
  3. Wednesday - July 10th

    30.8%
  4. Thursday - July 11th

    23.1%
  5. Friday - July 12th

    61.5%
  6. Saturday - July 13th

    76.9%
  7. Sunday - July 14th

    30.8%
Multiple votes are allowed.
  1. Kith Kinda

    Kith Kinda New Guy Thrall

    I will be about an hour or so late. Going car shopping with the spousal unit.
     
  2. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Fridays drop was a success. We all learned something from it. Thanks everyone for coming.

    Implementing new and more fair rules on skillchecks for Skirmishes:
    -highest Leadership roll awards ONLY bonus XP and affects all participating players equally (XP bonus will no longer be seperate for each team)
    -highest Scrounge roll decides if one team is Attacker or Defender (setting goals is a good thing!)

    Other changes:
    -limit size of maps to 32x34 or 35x35
    -infantry supplied equally to each team (10-20% of team's BV)
    -if implementing 3rd team, it should be controlled by Princess and/or set as a bonus objective for both player teams
    -alternatively, 3rd team could be static defenses and/or dropship?
    (a sincere thanks to Blue for stepping up as Infantry Commander to help us test this)

    1+2XP to the following players:
    -Magnus
    -Crave
    -LittleDave
    -Val
    -Axe
    -Hunter

    Honorable mention to Ravenwater.

    -GM NOTE: XP added
     
    Last edited: Jul 15, 2013
  3. Kith Kinda

    Kith Kinda New Guy Thrall

    Really sorry I missed this guys. Thought I would only be a little late but had to go out and buy a new vehicle. ugh
     
  4. Trevnor

    Trevnor Tokin' Canadian Staff Member Jarl SC Huscarl

    Magnus.... MAAAGGGNUUUSSSS. Where are you?
     
  5. Kith Kinda

    Kith Kinda New Guy Thrall

    Were boooooored!!!
     
  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Great fun time we had!

    Winner is: TEAM #1

    MagnusEffect: 2273 BV remaining (from 3169 initially) 0 BV fled
    Axevid: 0 BV remaining (from 3102 initially) 854 BV fled
    RavenWater: 0 BV remaining (from 2248 initially) 0 BV fled
    Val: 3032 BV remaining (from 3458 initially) 0 BV fled
    Crave: 0 BV remaining (from 2089 initially) 0 BV fled
    HG: 1528 BV remaining (from 1632 initially) 0 BV fled
    Kith Kinda.2: 1551 BV remaining (from 1942 initially) 0 BV fled

    Survivors are:
    Hatamoto-Chi HTM-27T Tsukiyomi (Val)
    Pilot : Fanjunkare Valerie Boroson [2/3]
    Kills : 2

    Shadow Hawk SHD-2K Duvhok (MagnusEffect)
    Pilot : Major Magnus Sullivan [2/3] ( 3 hit(s) )
    Kills : 0

    Blackjack BJ-1 Deadman's Hand (Kith Kinda.2)
    Pilot : Kavellerist Toromod Vic Mhurichie [4/5]
    Kills : 0

    Taskmaster (HQ) (Kith Kinda.2)
    Driver : Hymete Chisulo [4/5]
    Kills : 0

    Taskmaster (MRV) (Kith Kinda.2)
    Driver : Stanislava Oizerman [4/5]
    Kills : 0

    Hunchback HBK-4P Helios (HG)
    Pilot : Kavellerist Jax Thorsen [3/5]
    Kills : 2


    The following units are in retreat:
    Road Warriors (SRM) #2 (T1-Infantry)
    Gunnery Skill : Suoung Mwanyambi [3]
    Kills : 0

    Road Warriors (SRM) (T1-Infantry)
    Gunnery Skill : Iraten Ikinya [3]
    Kills : 1

    Road Warriors (SRM) #2 (T2-Infantry)
    Gunnery Skill : Brenda Yang [3]
    Kills : 1

    Taskmaster (HQ) (Axevid)
    Driver : Fineena Dumbleton [4/5]
    Kills : 0

    Taskmaster (MRV) (Axevid)
    Driver : Emanoil Boboc [4/5]
    Kills : 0

    MechWarrior Fanjunkare David Ravenwater (RavenWater)
    Gunnery Skill : Fanjunkare David Ravenwater [2] ( 1 hit(s) )
    Kills : 0

    MechWarrior Löjtnant Asleikr Kirves (Axevid)
    Gunnery Skill : Löjtnant Asleikr Kirves [3] ( 2 hit(s) )
    Kills : 0


    Graveyard contains:
    Road Warriors (SRM) #3 (T2-Infantry)
    Gunnery Skill : Fareeda Kesiraju [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Hunchback HBK-4P Helios (HG)

    Road Warriors (SRM) (T2-Infantry)
    Gunnery Skill : Max Kochta [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Road Warriors (SRM) (T1-Infantry)

    Battletoads (SRM) #3 (T2-Infantry)
    Gunnery Skill : Tracey Khaldun [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Battletoads (SRM) #2 (T1-Infantry)

    Battletoads (SRM) (T2-Infantry)
    Gunnery Skill : Toriko Nii [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Hunchback HBK-4P Helios (HG)

    Battletoads (SRM) #2 (T2-Infantry)
    Gunnery Skill : Robin Wain [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by Road Warriors (SRM) #3 (T1-Infantry)

    Road Warriors (SRM) #3 (T1-Infantry)
    Gunnery Skill : Faizah Manani [3] ( 6 hit(s) )
    Kills : 1
    Destroyed by Road Warriors (SRM) #2 (T2-Infantry)

    Phoenix Hawk PXH-2b (Trevnor)
    Pilot : Kapten Treabhar Holmre [2/4] ( 1 hit(s) )
    Kills : 0
    Destroyed by Hatamoto-Chi HTM-27T Tsukiyomi (Val)

    Rifleman RFL-4D Hawk (RavenWater)
    Pilot : Fanjunkare David Ravenwater [2/4] ( 1 hit(s) )
    Kills : 0
    Destroyed by Hatamoto-Chi HTM-27T Tsukiyomi (Val)

    Battletoads (SRM) #3 (T1-Infantry)
    Gunnery Skill : Annabell Rottenberger [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by pilot error.

    Grand Dragon DRG-2G (Axevid)
    Pilot : Löjtnant Asleikr Kirves [3/4] ( 2 hit(s) )
    Kills : 0


    The following utterly destroyed units are not available for salvage:
    Shadow Hawk SHD-2K Aesir (Crave)
    Pilot : Kavellerist Matthias Wagner [3/5] ( 6 hit(s) )
    Kills : 0
    Destroyed by Battletoads (SRM) (T1-Infantry)

    Battletoads (SRM) (T1-Infantry)
    Gunnery Skill : Downeti Merriman [3] ( 6 hit(s) )
    Kills : 1
    Destroyed by pilot error.

    Battletoads (SRM) #2 (T1-Infantry)
    Gunnery Skill : Mazigh Muriu [3] ( 6 hit(s) )
    Kills : 1
    Destroyed by pilot error.

    MechWarrior Kavellerist Matthias Wagner (Crave)
    Gunnery Skill : Kavellerist Matthias Wagner [3] ( 6 hit(s) )
    Kills : 0
    Destroyed by pilot error.


    Detailed unit status saved to entitystatus.txt

    =============

    +2XP to the following:
    MagnusEffect
    Axevid
    David RavenWater
    Val
    Crave
    HunterGamma
    Kith Kinda
    Trevnor
     
    Last edited: Jul 13, 2013
  7. Trevnor

    Trevnor Tokin' Canadian Staff Member Jarl SC Huscarl

    That would've turned out differently had I not lost all power.... :sad: :p
     
  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Lots o' death in the last turn:

    Weapons fire for Battletoads (SRM) #2 (T1-Infantry)
    ****Light SRM Launcher at Shadow Hawk SHD-2K Aesir (Crave); needs -1, rolls 5 : - Direct Blow - 21 troopers hit, causing 10 damage.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    ************1 Armor remaining.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    6 Internal Structure remaining
    ************Critical hit on RT. Roll is (10+1) = 11; 2 locations.
    ************CRITICAL HIT on SRM 4.
    ************
    Critical hit at explosive equipment. Edge used for reroll. 0 edge remaining.
    ************CRITICAL HIT on SRM 4 Ammo (22).
    *************** SRM 4 Ammo EXPLODES! 176 DAMAGE! ***********Shadow Hawk SHD-2K Aesir (Crave) takes 176 damage to RT.
    SECTION DESTROYED,
    LIMB BLOWN OFF Right Arm blown off.
    ************remaining 170 damage prevented by CASE.

    ************Critical hit on RT. Roll is (9+4) = 13; 3 locations.
    ************Location has no more hittable critical slots.
    ********Pilot of Shadow Hawk SHD-2K Aesir (Crave) "Kavellerist Matthias Wagner" takes 2 damage.********
    Pilot of Shadow Hawk SHD-2K Aesir (Crave) "Kavellerist Matthias Wagner" needs a 3 to stay conscious. Rolls 11 : successful!
    ********
    Pilot of Shadow Hawk SHD-2K Aesir (Crave) "Kavellerist Matthias Wagner" needs a 5 to stay conscious. Rolls 7 : successful!
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to LT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    ************Armor destroyed, 10 Internal Structure remaining
    ************Critical hit on CT. Roll is (5+1) = 6; no effect.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RL.
    ************18 Armor remaining.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    8 Internal Structure remaining
    ************Critical hit on CT. Roll is (5+1) = 6; no effect.
    Weapons fire for Battletoads (SRM) (T1-Infantry)
    ****Light SRM Launcher at Shadow Hawk SHD-2K Aesir (Crave); needs -1, rolls 9 : - Direct Blow - 16 troopers hit, causing 8 damage.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    6 Internal Structure remaining
    ************Critical hit on CT. Roll is (8+2) = 10; 1 location.
    ************CRITICAL HIT on Engine.

    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    4 Internal Structure remaining
    ************Critical hit on CT. Roll is (11+2) = 13; 3 locations.
    ************CRITICAL HIT on Engine.
    ************CRITICAL HIT on Engine.
    *** Shadow Hawk SHD-2K Aesir (Crave) DESTROYED by engine destruction! ***

    ************CRITICAL HIT on Standard Gyro.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to LT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    2 Internal Structure remaining
    ************Critical hit on CT. Roll is (6+2) = 8; no effect.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to RT.
    ********2 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 2 damage to CT.
    SECTION DESTROYED,
    ********Shadow Hawk SHD-2K Aesir (Crave) has taken 6 engine hits this phase.
    ********Checking for engine explosion on 10, roll is 10.
    ***********The safety systems on the engine fail catastrophically resulting in a cascading engine failure!
    ********Start Secondary Damage Report.

    ********>Shadow Hawk SHD-2K Aesir (Crave) suffers catastrophic damage, but the autoeject system was engaged.
    ****
    Shadow Hawk SHD-2K Aesir (Crave) must make a piloting skill check (landing in clear terrain).
    ****Needs 9 [5 (ejecting) + 5 (Mech is prone) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 8 : fails.
    ********Building #59400 absorbs 6 points of damage.
    ********Building #59404 absorbs 13 points of damage.
    ********Building #51216 absorbs 6 points of damage.
    ********Building #51216 absorbs 6 points of damage.
    ********Building #55320 absorbs 6 points of damage.
    ********Building #55320 absorbs 13 points of damage.
    ********Building #55320 absorbs 6 points of damage.
    ********Shadow Hawk SHD-2K Duvhok (MagnusEffect) is hit for 6 damage!
    ********Shadow Hawk SHD-2K Duvhok (MagnusEffect) takes 5 damage to LA.
    ************3 Armor remaining.
    ********Shadow Hawk SHD-2K Duvhok (MagnusEffect) takes 1 damage to LA.
    ************2 Armor remaining.
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) is hit for 13 damage!
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) takes 5 damage to CT.
    ************10 Armor remaining.
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) takes 5 damage to RL.
    ************4 Armor remaining.
    ********Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) takes 3 damage to RT.
    ************12 Armor remaining.
    *** Battletoads (SRM) (T1-Infantry) DESTROYED by explosion proximity! ***
    *** Battletoads (SRM) #2 (T1-Infantry) DESTROYED by explosion proximity! ***

    ********Battletoads (SRM) #3 (T1-Infantry) is hit for 13 damage!
    ********Infantry is hit by area-effect artillery!!! Damage doubled.
    ********Infantry platoon caught in the open!!! Damage doubled.
    ********Infantry armor changes damage from 20 to 10.
    ********Battletoads (SRM) #3 (T1-Infantry) takes 10 damage to MEN.
    1 men alive
    ********Infantry is hit by area-effect artillery!!! Damage doubled.
    ********Infantry platoon caught in the open!!! Damage doubled.
    ********Infantry armor changes damage from 20 to 10.
    ********Battletoads (SRM) #3 (T1-Infantry) takes 10 damage to MEN.
    PLATOON KILLED,
    *** Battletoads (SRM) #3 (T1-Infantry) DESTROYED by damage! ***
    ********Infantry is hit by area-effect artillery!!! Damage doubled.
    ********Infantry armor changes damage from 6 to 3.
    ********Battletoads (SRM) #3 (T1-Infantry) takes 3 damage to MEN.
    ********End Secondary Damage Report.
    ************Critical hit on CT. Roll is (11+2) = 13; 3 locations.
    ************Location has no more hittable critical slots.
    Weapons fire for Taskmaster (HQ) (Kith Kinda.2)
    ****Small Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 8 : - Glancing Blow - hits LT
    ********Grand Dragon DRG-2G (Axevid) takes 1 damage to LT.
    ************8 Armor remaining.
    Weapons fire for Rifleman RFL-4D Hawk (RavenWater)
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 6 : misses.
    ********Checking for accidental fire; needs 3 or below, rolls 4 : no fire..
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 6 : misses.
    ********Checking for accidental fire; needs 3 or below, rolls 8 : no fire..
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 6 : misses.
    ********Checking for accidental fire; needs 3 or below, rolls 8 : no fire..
    ****Large Laser at Hatamoto-Chi HTM-27T Tsukiyomi (Val); needs 7, rolls 7 : - Glancing Blow - hits RL
    ********Hatamoto-Chi HTM-27T Tsukiyomi (Val) takes 4 damage to RL.
    ************30 Armor remaining.
    Weapons fire for Blackjack BJ-1 Deadman's Hand (Kith Kinda.2)
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 6 : hits (using Left Side table) RT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to RT.
    ********5 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to CT.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 8 : - Direct Blow - hits (using Left Side table) LL
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 6 damage to LL.
    ************0 Armor remaining.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 6 : hits (using Left Side table) LT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to LT.
    ********5 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 5 damage to CT.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 4 : misses.
    ****Large Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 11 : - Direct Blow - hits (using Left Side table) CT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 10 damage to CT.
    ****Medium Laser at Shadow Hawk SHD-2K Aesir (Crave); needs 5, rolls 9 : - Direct Blow - hits (using Left Side table) RT
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 6 damage to RT.
    ********6 damage transfers to CT.
    ********Shadow Hawk SHD-2K Aesir (Crave) takes 6 damage to CT.
    Weapons fire for Grand Dragon DRG-2G (Axevid)
    ****Medium Laser at Hunchback HBK-4P Helios (HG); needs 7, rolls 7 : - Glancing Blow - hits LL
    ********
    Hunchback HBK-4P Helios (HG) takes hit at HD, but it is rerolled with edge.
    ********
    Hunchback HBK-4P Helios (HG) has 0 edge remaining.
    ********Hunchback HBK-4P Helios (HG) takes 3 damage to LL.
    ************18 Armor remaining.
    ****Medium Laser at Hunchback HBK-4P Helios (HG); needs 7, rolls 6 : misses.
    ****ER PPC at Hunchback HBK-4P Helios (HG); needs 7, rolls 6 : misses.
    ****Medium Laser at Hunchback HBK-4P Helios (HG); needs 7, rolls 4 : misses.
    Weapons fire for Hunchback HBK-4P Helios (HG)
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 9 : hits (using Below table) LL
    ********Grand Dragon DRG-2G (Axevid) takes 6 damage to LL.
    1 Internal Structure remaining
    ************Critical hit on LL. Roll is (8+1) = 9; 1 location.
    ************CRITICAL HIT on Hip.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 6 : misses.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 7 : misses.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 9 : hits (using Below table) LL
    ********Grand Dragon DRG-2G (Axevid) takes 6 damage to LL.
    SECTION DESTROYED,

    ********5 damage transfers to LT.
    ************Critical hit on LL. Roll is (5+1) = 6; no effect.
    ********Grand Dragon DRG-2G (Axevid) takes 5 damage to LT.
    ************3 Armor remaining.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 8 : - Glancing Blow - hits (using Below table) RT
    ********Grand Dragon DRG-2G (Axevid) takes 3 damage to RT.
    ************7 Armor remaining.
    ****Medium Laser at Grand Dragon DRG-2G (Axevid); needs 8, rolls 8 : - Glancing Blow - hits (using Below table) LL
    ********Grand Dragon DRG-2G (Axevid) takes 3 damage to LL.
    ********3 damage transfers to LT.
    ********Grand Dragon DRG-2G (Axevid) takes 3 damage to LT.
    ************0 Armor remaining.
    ****Flamer at Grand Dragon DRG-2G (Axevid); needs 8, rolls 9 : hits (using Below table) RL
    ********Grand Dragon DRG-2G (Axevid) takes 2 damage to RL.
    ************3 Armor remaining.
    Weapons fire for Hatamoto-Chi HTM-27T Tsukiyomi (Val)
    ****ER PPC at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 4 : - Glancing Blow - hits (using Rear table) CTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 5 damage to CTR.
    1 Internal Structure remaining
    ************Critical hit on CT. Roll is (9-2) = 7; no effect.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 8 : - Direct Blow - hits (using Rear table) LTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 4 damage to LTR.
    3 Internal Structure remaining
    ************Critical hit on LT. Roll is (4+1) = 5; no effect.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 10 : - Direct Blow - hits (using Rear table) RTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 5 damage to RTR.
    ************0 Armor remaining.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 7 : - Direct Blow - hits (using Rear table) LTR
    ********Rifleman RFL-4D Hawk (RavenWater) takes 4 damage to LTR.
    SECTION DESTROYED,
    LIMB BLOWN OFF Left Arm blown off.
    ********1 damage transfers to CTR.
    ************Critical hit on LT. Roll is (2+1) = 3; no effect.
    ********Rifleman RFL-4D Hawk (RavenWater) takes 1 damage to CTR.
    SECTION DESTROYED,
    ********Rifleman RFL-4D Hawk (RavenWater) has taken 4 engine hits this phase.
    ********Checking for engine explosion on 10, roll is 7.
    ********Engine safety systems remain in place.
    *** Rifleman RFL-4D Hawk (RavenWater) DESTROYED by damage! ***
    ********>Rifleman RFL-4D Hawk (RavenWater) suffers catastrophic damage, but the autoeject system was engaged.

    ****
    Rifleman RFL-4D Hawk (RavenWater) must make a piloting skill check (landing in clear terrain).
    ****Needs 3 [4 (ejecting) + 1 (automatic ejection) - 2 (landing in clear terrain)], rolls 11 : succeeds.
    ********************The pilot ejects safely!
    ************Critical hit on CT. Roll is (4+1) = 5; no effect.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 10 : - Direct Blow - hits (using Rear table) RA
    ********Rifleman RFL-4D Hawk (RavenWater) takes 5 damage to RA.
    ************Armor destroyed, 6 Internal Structure remaining
    ************Critical hit on RA. Roll is (7+2) = 9; 1 location.
    ************CRITICAL HIT on +Large Laser.
    ****SRM 6 at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 7 : - Direct Blow - 5 inferno missile(s) hit (using Rear table) (w/ +2 bonus).
    ********Target gains 10 more heat during heat phase.
    ****Medium Laser at Rifleman RFL-4D Hawk (RavenWater); needs 4, rolls 8 : - Direct Blow - hits (using Rear table) RA
    ********Rifleman RFL-4D Hawk (RavenWater) takes 4 damage to RA.
    2 Internal Structure remaining
    ************Critical hit on RA. Roll is (4+1) = 5; no effect.
    Roll #2518 - range: [1,6], result: 1
    Roll #2519 - range: [1,6], result: 10, rolls: 6, 4
    Roll #2520 - range: [1,6], result: 7, rolls: 6, 1
    Roll #2521 - range: [1,6], result: 7, rolls: 4, 3
    Roll #2522 - range: [1,6], result: 9, rolls: 4, 5
    Grand Dragon DRG-2G (Axevid) must make 3 piloting skill roll(s) (hip actuator hit; leg destroyed; 20+ damage).
    The base target is 6 [4 (Base piloting skill) + 1 (Left Leg Upper Leg Actuator destroyed) + 1 (fatigue)].
    ****Roll #1, (leg destroyed); automatically fails.
    ****Grand Dragon DRG-2G (Axevid) falls on its right side, suffering 6 damage.
    ********Grand Dragon DRG-2G (Axevid) takes 5 damage to LA.
    ************13 Armor remaining.
    ********Grand Dragon DRG-2G (Axevid) takes 1 damage to RT.
    ************6 Armor remaining.
    Pilot of Grand Dragon DRG-2G (Axevid) "Löjtnant Asleikr Kirves" must roll 14 to avoid damage; rolls 7 : fails.
    ********Pilot of Grand Dragon DRG-2G (Axevid) "Löjtnant Asleikr Kirves" takes 1 damage.********
    Pilot of Grand Dragon DRG-2G (Axevid) "Löjtnant Asleikr Kirves" needs a 3 to stay conscious. Rolls 9 : successful!
    Physical Attack Phase
    -------------------
    Searchlight declared but not possible.
    Roll #2523 - range: [1,6], result: 6, rolls: 2, 4
    Physical attacks for Hunchback HBK-4P Helios (HG)
    ****Kick (Left leg) at Grand Dragon DRG-2G (Axevid); needs 2, rolls 6 : - Direct Blow - Roll #2524 - range: [1,6], result: 8, rolls: 6, 2
    hits LT
    Roll #2525 - range: [1,6], result: 5, rolls: 3, 2
    ********Grand Dragon DRG-2G (Axevid) takes 11 damage to LT.
    3 Internal Structure remaining
    ************Critical hit on LT. Roll is (5+3) = 8; no effect.
    Heat Phase
    -------------------
    Grand Dragon DRG-2G (Axevid) gains 26 heat, sinks 26 heat and is now at 1 heat.
    Hatamoto-Chi HTM-27T Tsukiyomi (Val) gains 26 heat, sinks 30 heat and is now at 0 heat.
    Shadow Hawk SHD-2K Duvhok (MagnusEffect) gains 2 heat, sinks 18 heat and is now at 0 heat.
    Blackjack BJ-1 Deadman's Hand (Kith Kinda.2) gains 24 heat, sinks 17 heat and is now at 7 heat.
    Hunchback HBK-4P Helios (HG) gains 22 heat, sinks 22 heat and is now at 0 heat.
    Control Rolls
    -------------------
    End Phase
     
    Last edited: Jul 13, 2013
  9. Kith Kinda

    Kith Kinda New Guy Thrall

    But we wouldn't have seen two DFA's.. lol...

    I do agree, things probably would have been different had you not lost power.