OFFICIAL New Skjaldborg Dynamic Campaign!

Discussion in 'General Discussion' started by MagnusEffect, Oct 15, 2020.

?

Which games are you interested for participating in a dynamic, persistent campaign? (all is ok!)

  1. Classic/Alpha Strike Battletech (via Megamek/TTS)

    54.5%
  2. Battletech PC (see notes in second post)

    59.1%
  3. Company of Heroes 2

    22.7%
  4. War Thunder

    36.4%
  5. Mechwarrior 5 (after Steam release)

    77.3%
  6. M&B2: Bannerlord (after full release)

    22.7%
  7. Age of Empires 2

    13.6%
Multiple votes are allowed.
  1. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Don't forget to check out the related announcement if you haven't already!
    http://www.theskjaldborg.com/index.php?threads/skjaldborgs-modular-campaign-tracker-mocat.12813/

    Similar in spirit to our grand Battletech/Megamek and Steel Division campaigns of years past, I would like to do another, albeit simplified version that can be easily managed by myself or anyone willing to help me.

    Much of this will be accomplished by incorporating Roll20 which can be used to track player progress stats as well as "overworld" movement to add more RPG and grand strategy elements in games that otherwise lack those mechanics.

    Some notable examples:
    ww2-europe-web (1).gif Dark Crusade.jpg Generic SciFi Map.jpg SDcampaign.JPG NPCexample.JPG ArkRewards.JPG

    My end goal is to create a "Modular Campaign Tracker" system that can be reasonably applied to any game without much effort. I will greatly appreciate any assistance and feedback in this effort.

    I encourage you all to ask questions and discuss details in this here thread.
     
    Last edited: Oct 15, 2020
    Dihm, MostlyHarmless and Trevnor like this.
  2. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Current Game Options

    Classic/Alpha Strike Battletech (via Megamek/TTS)
    • A double-edged sword:
      • Arguably the most difficult to develop and manage.
      • Most flexibility in creative options for campaign structure.
    • Requires more consistent involvement from players, but for your trouble you will get back a (hopefully) more rewarding experience.
    • Player capacity only limited by GM's capacity to stay on top of it.
    • A popular choice, but will be the most difficult to get started first without significant help from the community.
    Battletech (PC)
    • PvE possible now through Steam Remote Play:
      • Full campaign cooperative play!
      • does NOT require owning the game to play remotely!
      • players can support each other through coordinated actions on the campaign map.
      • missions and rewards could be tracked via Roll 20.
    • A more basic PvP option would be limited to 1v1 deathmatch, but would be very easily implemented.
    • Could be a good middle ground between tabletop/Megamek and Mechwarrior players.
    Company of Heroes 2
    • Total War-like strategic map movement (via Roll 20) with battles resolved as in-game skirmishes.
    • Additional persistent upgrades to player forces thanks to added mod controls.
    • "Hero units" and other upgrades can be tracked via Roll20.
    • Up to 4 players on one team per battle, but more than 4 players can take part over the course of multiple battles.
    • Very easy to spectate thanks to in-game features.
    • No mods required, although custom maps and gameplay options are easy to download via UI.
    • Probably the strongest contender for RTS choices.
    War Thunder
    • Total War-like strategic map movement (via Roll 20) with battles resolved as in-game skirmishes.
    • Resources could be defined at the strategic level that could impact battles at the tactical level. Some ways to make things more interesting:
      • asymmetrical forces
      • variable Battle Rating limits based on map positions or captured regions
      • vehicle selection based on map movement and position
    • Player vehicle upgrades persistent and tracked via Roll20.
    • Practically unlimited player cap possible.
    • No mods required, although custom maps and gameplay options are easy to download via UI.
    • FREE, but players would be limited in vehicle choices based on what they have unlocked.
    Mechwarrior 5
    • Postponed until after full release (December).
    • Limited 4 player PvE is possible through the in-game campaign; could be expanded at the strategic level to incorporate more than 4 people with all player stats tracked via Roll20.
    • Random mission generator available in game as alternative to using the campaign.
    • May require some mods to streamline certain issues.
    • Probably the single game on this list that MOST people are excited for.
    M&B2: Bannerlord
    • Postponed until after full release (TBA).
    • Total War-like strategic map movement (via Roll 20) with battles resolved as in-game skirmishes.
    • Player characters and equipment can be tracked via Roll20.
    • Practically unlimited player cap possible.
    • May require some mods to streamline certain issues.
    • Potentially easy to manage, but uncertain until multiplayer gets more polish.
    Age of Empires 2
    • Total War-like strategic map movement (via Roll 20) with battles resolved as in-game skirmishes.
    • Full potential as an option still under review (I have limited experience with this game).
    • May require some mods to streamline certain issues.
    • Will require the "Definitive Edition".
     
    Last edited: Jan 5, 2021
  3. Tanedin

    Tanedin New Guy Berserker

    Messages:
    76
    Likes Received:
    51
    Trophy Points:
    18
    Gender:
    Female
    Ætt (Clan):
    Drakjägare
    I voted Magnusmeks / Battletech PC / MW5.

    I would love to play some War Thunder with the Borg in general, but did not vote for it because I just can't picture how that might be made to work in a campaign.
     
    Solis Obscuri likes this.
  4. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Check the update I made in the second post. Think "Total War" but with tanks and planes instead of infantry and horses. Strategic movement and logistics would be handled via Roll20 using a region map (like a Risk map board) while combat would be resolved in-game. The goal would be to sprinkle in a little added complexity at the strategic level into an otherwise very mundane team deathmatch experience.

    And just FYI to everyone, you can change your vote at any time. Poll will also stay open indefinitely.
     
    Solis Obscuri and Lardaltef like this.
  5. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Solis Obscuri likes this.
  7. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Solomance, Solis Obscuri and Orcinus like this.
  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
  9. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Dihm and Solis Obscuri like this.
  10. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
  11. Dihm

    Dihm Speaker of the Word Staff Member Gothi SC Thane

    Messages:
    23,379
    Likes Received:
    13,460
    Trophy Points:
    113
    Location:
    Misery
    HOW INTERESTING
    :tentacle:
     
    MagnusEffect likes this.
  12. DefiantZero

    DefiantZero New Guy Viking

    Messages:
    23
    Likes Received:
    17
    Trophy Points:
    3
    Gender:
    Male
    Location:
    Illinois
    Ætt (Clan):
    Drakjägare
  13. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    BATTLETECH NEWSLETTER HAS BEEN SENT OUT TO ALL INTERESTED PARTIES!

    If you want to be included, please let me or another officer know!
     
    Orcinus likes this.