An honour duel to settle disputes. 2 base model Riflemen deploy back to back in the center of a flat map. Each moves forward 10 hexes then flip arms and fire until one destroyed. No more movement is allowed after the 10 forward hex movement.
Being the person I am and given that situation, I immediately see that there is no rule against cheating
only if i have something significant to gain from it on a serious note, is this to be a planned event for one of our future megamek sessions? i am unsure how "interesting" we could make a series of rifleman duels, but i am willing to try while on the subject of hypothetical "scenarios"... in the spirit of retro games like Missile Command and Space Invaders, anyone down for Urbanmechs vs Artillery?