Space Engineers

Discussion in 'MMO and Open World' started by MagnusEffect, May 2, 2014.

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What is your level of interest for this game? (vote can be changed)

  1. I'm definitely wanting to play this.

    56.3%
  2. I want to play this, but can't justify spending the money/time.

    18.8%
  3. I'm on the fence about playing this.

    6.3%
  4. This game does not interest me.

    18.8%
  1. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    I'm waiting for better AI scripting at the moment, but when I get back, I want to build a wide-orbiting station and turn meteor showers back on. that would be fun :)
     
  2. Lardaltef

    Lardaltef Well Liked Berserker

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    Wonder if my station I'm building now would work. well at least as a test station. has 2 smallish hangers and 2 docking rings for large ships. and I'm using as many vanilla blocks as I can.
     
  3. Lardaltef

    Lardaltef Well Liked Berserker

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    Update 01.095 - Rebalancing of systems and components, Tutorial scenario





    all reactor output is 3 times what it was.
     
  4. Lardaltef

    Lardaltef Well Liked Berserker

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    don't think AI is coming for awhile magnus. but who knows. I actually want to say AI is a part of planets or the new multiplayer code.
     
  5. Lardaltef

    Lardaltef Well Liked Berserker

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  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Hopefully they get multiplayer stability locked down too.
     
  7. GnatTheGnome

    GnatTheGnome New Guy Thrall

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    Worst thing about patch day... waiting for the server admin to get off work and update the server.
     
  8. Lardaltef

    Lardaltef Well Liked Berserker

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    this weeks fixes.

    they finally fixed turrets. maybe.
     
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  9. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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  10. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    And the bug fixing continues!



     
  11. Lardaltef

    Lardaltef Well Liked Berserker

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    Im in atlanta for dragoncon all weekend
     
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  12. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    SNEAK PEEK: PLANETS!
     
    Last edited: Sep 5, 2015
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  13. Lardaltef

    Lardaltef Well Liked Berserker

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    Gun Fire Control System



    does require some other kind of sensor/radar mod but i so want to test this.
     
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  14. Lardaltef

    Lardaltef Well Liked Berserker

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    alot of stuff.

     
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  15. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    simply amazing.

    for anyone who wished there was more stuff happening in Space Engineers...

    [​IMG]

    here's the proof:

    now if i could just travel forward two years to the day after i have graduated from nursing school :crying:
     
    Last edited: Sep 21, 2015
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  16. Lardaltef

    Lardaltef Well Liked Berserker

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    yeah it sounds like planets are only a few months away.
     
  17. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    I would like nothing better than to recruit the old Starmade/SE crowd for this... even get a dedicated server going, but I don't think I have the time right now. Would be great for the holiday break though.
     
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  18. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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  19. Lardaltef

    Lardaltef Well Liked Berserker

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    pirate attacks. also that teaser.
     
  20. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Player VS. AI example:


    autopilot avoidance systems do work now, but you have to account for deceleration and size of the ship. in the above video, he simply made the waypoint too close to the asteroid. still a great video and good example of what to expect.

    AI is completely moddable too. It is almost certain we can expect to see more advanced and deadly AI. I can definitely see repair & rearming from regular combat becoming the deciding factor on ship sizes; those massive ships are cool, but they will be impossible to maintain unless you have the crew to support them.

    Limitations on the game are slowly being peeled away. Quite exciting stuff. :)
     
    Last edited: Sep 27, 2015
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