So, I'm in kind of a quandary. Everyone is now in Federations. And that kinda blows because I want to be my evil alien despotic self and conquer on a whim all those around me. But if I'm not the president of the Federation I can't declare war, and I gotta get 'votes' or some shit, and the people I want to mutilate pull in their allies. That is NOT nice
Dev diary.... Lots of good updates coming in May and then June: https://forum.paradoxplaza.com/foru...llaris-dev-diary-33-the-maiden-voyage.932668/ TLDR: May patch: "CLARKE" HIGHLIGHTS Fixes to the Ethic Divergence and Convergence issues. Currently, Pops tend to get more and more neutral (they lose Ethics, but rarely gain new ones.) The End of Combat Summary. This screen looks bad and also doesn’t tell you what you need to know in order to revise your ship designs, etc. Sector Management GUI: There are many issues with this, and we will try to get most of them fixed. Diplomacy GUI issues. This includes the Diplomatic Pop-Ups when other empires contact you, but also more and better looking Notifications, and more informative tooltips on wars, etc. AI improvements: Notably the Sector AI, but also plenty of other things. This kind of work is never "finished"... Myriads of bug fixes and smaller GUI improvements. Late game crises bugs. There were some nasty bugs in there, blocking certain subplots and various surprising developments. EDIT: Remaining Performance Issues. We know about them; they might even be hotfixed before Clarke. EDIT: Corvettes are too good. June Patch: "ASIMOV" HIGHLIGHTS (NOT SET IN STONE!) Border Access Revision: Borders are now open to your ships by default, although empires can choose to Close their borders for another empire (lowering your relations, of course.) Tributaries: New diplomatic status and corresponding war goals. Joint Declarations of War: You can ask other empires to join you for a temporary alliance in a war against a specific target. Defensive Pacts. Harder to form and maintain proper Alliances. More war goals: Humiliate, Open Borders, Make Tributary, etc. Emancipation Faction. We had to cut this one at the last minute. Needs redesign. Diplomatic Map Mode. Much requested! Diplomatic Incidents: This is a whole class of new scripted events that causes more interaction with the other empires. Past “Asimov”, I can’t give you any kind of specifics yet, but I am currently leaning towards honing in on the following general areas for the “Heinlein” update (these are not promises!): LATER: CURRENT "HEINLEIN" INTENTIONS Sector and Faction Politics: We are working on a design for this. I always wanted to make Factions more closely tied to Sectors, for example... Federation and Alliance Politics: As a player, you need more ways of interacting with the other members, push your will through, and get elected, etc. Giving Directions to Allies and Subject States. Strategic Resource Overhaul: You should need these and search for them far and wide. They should be extremely important. Battleship Class Weapons. Some Battleship front sections will be repurposed for an XL size weapon slot. There are currently four ship sizes but only three sizes to weapons, creating an imbalance. Also, Battleships should have fewer small weapon slots and have to rely on screens of smaller ships. Fleet Combat Mechanics: Formations and/or more complex ship behavior is needed. Mid-game scripted content: Guarded “treasures”, mid-game crises, colony events, etc. Living Solar Systems: Little civilian ships moving around, etc.
I find it easiest to maintain my holy-expanionist agenda when my alliance is just two parties. My advice, if viable, is to start fresh. If you have a decently powerful independent around you, pull them into a new, 2 party alliance or vassalize them. If you don't, and you have the military might, leave your current alliance and then go after them yourself. Go after the most powerful member you can manage and vassalize them. That drags them into all of your wars of aggression, whether they like it or not. At one time I had something like 9 vassals that I dragged with me into the 2nd Aiselian Maelstrom. Democracy is overrated.
Make like a Clinton, rig the vote! Edit: Now that I think of it, if I get this game, my first empire will be The Clintonian Whored.
Oh no, it would be based off of Hillary. Her ships would likely be named QHS Lying Bastard, QHS Sleezy Pig etc etc. QHS= Queen Hillary's Ship.