https://www.dreadnoughts.ultimatead...s1&status=done&user_id=runawaypally@gmail.com First public alpha build, this is nothing close to a finished product atm, but its still fun if your a naval nerd. Some reviews if interested, $25 for waiting till steam release, $50 if you want to play now. The lead dev lives on their forums so if you post there he will read it.
But plenty of other games have said steam and ended up Epic exclusives. It does look good. Kinda reminds me of navyfield.
I think this is what the Navy field developers always wanted to make but were tied to an engine that didn't have a hope in hell of delivering.
Actually scratch my previous though. If it is already playable on steam I don't think Epic could even jump to make it an exclusive. I didn't pay attention that it was already playable.
Its playable with an internal launcher, the steam keys will be Q2 2020, as for the type of game its a bunch of tutorial missions atm. The campaign isn't available and they have no plans for multiplayer.
anyone else think Photobucket is turning into a shit show? now they're censoring your signature because someone hasn't paid them.
Meant I don't even have one set. So there is nothing to show. I think mine the link did get broken and I just never replaced it after I deleted the broken one.
Odd. I see images for both you. But I have only been on my phone looking at the forums. Haven't looked on my desktop. 1st image is what I see for Fless on my phone. 2nd is for you Damion. At 10:30 AM.
Still not sure what this game is about. Is it an RTS? Is there a multiplayer component? I'm getting a light Battlefield Gothic vibe, but could be wrong.
Yes, its an RTS game where you design ships and take them into combat. There is no mention of multiplayer anywhere so i would guess no.
I haven't seen any mention of multiplayer. I think world of warships with alot more freedom in building your ship (in world war ii though.) And the computer controls when your ships shoot and stuff you just command the fleet? Campaign even though it isn't developed sounds like they want to do a fleet/risk style thing. I'm not sure. Ship customization sounds a bit like stellaris (but not space ships) but a bit more freedom. And battles sound kinda the same where you tell the fleet to go here on the battle map and they engage on their own but you choose stuff like fire no matter what the chance to hit is or conserve ammo till a decent chance to hit.
Well shit. Ships will actually list if they take on enough water. So the firing of the guns is AI controled but you can choose fire mode (fire at will even if a poor chance to hit. Conservative fire only when it is pretty much guaranteed to hit and balanced is a good chance to hit). you do control the turn of a ship as in go this way. but it's not really a "go here". Kinda interesting way to build the ships.