So far, really enjoying the alpha. finally getting the hang of it. Some balance issues, particularly the heartbeat monitor. they need to either give it a cooldown or nerf its range or something. The level destruction is great, adds a ton of tactical depth. The classes seemed a bit limited at first, but the restrictions really make you work together as a team and know what your role and your team's abilities are. But man, even with just these two maps, no round is really ever the same. The three minute rounds timer keeps things intense and the pressure up. I'm excited to see what other maps and game modes there will be.
I got into this as well, we should get folks together who are in and try to run some games. I played a few rounds last night but I was dead tired. Looks interesting.