No clue, like I said, I was dead tired. I just got off driving 13 hours. I did not really look at much.
BTW, this game really is alpha. It has a LONG way to go as far as the back end functions and UI controls. But the core is there, and looks like it could be pretty interesting.
they really need to fix the drone camera and how it works post-planning phase. they're basically unusable after that phase
Drones would be infinitely more useful after post-planning if you could Picture-in-Picture with them. It'd also double as a balance to the HBS, so everyone sorta had a way to see where the enemies are. Also, people need to learn proper breach and clear procedure: Step 1: Breach Step 2: FUCKING FLASHBANG Step 3: Pew Pew Pew Step 4: ??? Step 5: Profit.
I have to say, the more I play it, the more it grows on me. The build up is great, especially when you are holed up in a location and the opposing teams start blowing walls. They plane shakes and the lights flicker. You are just sitting there waiting for a ceiling to explode above you. Communication definitely makes the game so much better and enjoyable. It will be really nice when we can run our own group.
I hope the include night-time versions of the maps where you have NVGs and can kill the power to turn out the lights.
B- Good concept, but lost points for choosing shitty pisswater beer (real men go for at least Steel Reserve).