I can setup a mission list containing everything from 4 man to 20 man missions. Some will have VAS some won't. First person view is recommended in some of the missions to get the correct atmosphere but for most of them it doesnt really matter.
I have to say, I really enjoyed last night. I would like to have a better narrative and have more things set up in my head about what I would be doing, but it was fun. I am really looking forward to having more people to tortu.. err play with... I am going to do some research on if I can take existing missions and put Zeus on top of it. If nothing else to have VAS integrated in it. EDIT: Actually it looks like it is a module like anything else in the Arma editor according to Bohemia. I will mess around with it tonight to see if I can get a pre-built mission together and put the Zeus module in it. https://community.bistudio.com/wiki/Curator
I just wish we could change how much ammo certain vehicles carry. What did the Hunter have, 400 or 600 rounds for the LMG? If you choose the machine gunner class, you have 100 in the rifle and 500 more in your vest. I feel like an APC should carry more than a single man does. Granted it's 6.5 vs 12.7, but still.
Can someone PM me the server password? Wanna join up and make sure I got everything working correctly. EDIT: Got it, thanks!
I am not going into the office Friday or Saturday this week, and my wife will be busy with papers and midterms. Gihz, my body is ready.
We're getting a snowpocalypse here in MN so I anticipate very little work as well. Available anytime gentlemen!
I am usually on around 8-9 EST during the week, but this weekend I will be around much more. Hoping to get some big games going.
update in the last Dev branch: Added: "Remote Control" module. When placed over an AI unit, it will give Zeus full control over it. Pressing the Zeus key ('Y' by default) will return you back to the Zeus interface again. SQUEEEEEEE!!!!!11