MekHQ ver 1.2+ Released!

Discussion in 'Tabletop' started by MagnusEffect, Feb 25, 2013.

  1. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    In regards to the southpaw:

    If it is prudent, we could combine our designs into the redesign of the Grasshopper GHR-5M/6M. My originals were actually very good (no ammo dependencies for one), but the weapon placement was all wrong (PPC mounted on wrong side). I'm hoping to make them more canon-friendly.
     
  2. Skwisgaar

    Skwisgaar XO Thrall

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    Then again, it is blowed to pieces so it doesn't really matter what we do with it now :disturbed:.
     
  3. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Ætt (Clan):
    Huscarls
    Banshee
    BNC-3Eb


    Config:Biped
    TechBase:Inner Sphere
    Era:2580
    Rules Level:2

    Mass:95
    Engine:380 Fusion Engine
    Structure:Standard
    Myomer:Standard

    Heat Sinks:11 Double
    Walk MP:4
    Jump MP:0

    Armor:Ferro-Fibrous
    LA Armor:22
    RA Armor:22
    LT Armor:30
    RT Armor:30
    CT Armor:42
    HD Armor:9
    LL Armor:35
    RL Armor:35
    RTL Armor:10
    RTR Armor:10
    RTC Armor:14

    Weapons:10
    1 ISPPC, Left Torso
    1 ISPPC, Right Torso
    1 ISMediumLaser, Right Torso
    1 ISMediumLaser, Right Torso
    1 ISMediumLaser, Right Torso
    1 ISMediumLaser, Left Torso
    1 ISMediumLaser, Left Torso
    1 ISMediumLaser, Left Torso
    1 ISMediumLaser (R), Center Torso (R)
    1 ISMediumLaser (R), Center Torso (R)

    Notes from Magnus: Yes, it is very much a cheese build, but have you seen the original Banshee BNC-3E? It is absolutely terrible. The fact that it was mass-produced in the thousands only makes it more absurd. The Reunification War would bring a heavy logistical toll even on the mighty Star League. It would have made more sense for the SLDF to utilize everything they had to the best of their ability. Applying a relatively simple and cheap refit using updated technologies would have helped the old Banshee A LOT. The BNC-3Eb leaves many of the traits of the original intact while amplifying the mech's firepower to an acceptable degree. Keeping with the "refit" theme, I chose only upgrades that were cheap and easy to implement; Ferro-Fibrous Armor and Double Heat Sinks. The Ac/5 was dropped for another PPC and the rest of the spare tonnage was devoted to a solid medium laser battery and better armor. The lack of weapons in the arms was purposeful. As this mech is far heavier than most mechs in its same speed profile, amplifying the Banshee's melee performance was an obvious choice. Armor in the arms was only slightly improve, but the legs are now much more well protected. Anything short of another well armored assault mech had best avoid melee with this brawler.

    Even with all these upgrades in place, the Banshee is still little more than an up-armored Warhammer. If given the choice, buying a Thug would be a better and cheaper option. The only thing that makes it cost efficient from a lore perspective is that the SLDF already had thousands (5000 according to Sarna) of them lying around. However, at least now there is a cheap refit alternative that can be used effectively in a combat role.
     
    Last edited: Mar 5, 2013
  4. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Cicada
    CDA-3D


    Config:Biped
    TechBase:Inner Sphere
    Era:2850
    Rules Level:2

    Mass:40
    Engine:280 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Single
    Walk MP:7
    Jump MP:0

    Armor:Standard(Inner Sphere)
    LA Armor:10
    RA Armor:10
    LT Armor:13
    RT Armor:13
    CT Armor:16
    HD Armor:9
    LL Armor:14
    RL Armor:14
    RTL Armor:4
    RTR Armor:4
    RTC Armor:5

    Weapons:3
    Large Laser, Center Torso
    Medium Laser, Right Arm
    Flamer, Left Arm

    Notes from Magnus: A very basic refit of the old Cicada CDA-3C. It trades the less heat efficient PPC for a Large Laser and the machine guns for non-ammo dependent weaponry. While this decreases max weapon range by 1/6, the armor has been almost doubled and the addition of a medium laser greatly makes up for it. The 3D also still retains its anti-infantry role with the inclusion of a flamer. Overall, this is a very plausible and basic refit of the original while still retaining its original traits.
     
    Last edited: Mar 5, 2013
  5. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Cicada
    CDA-3E


    Config:Biped
    TechBase:Inner Sphere
    Era:3045
    Rules Level:2

    Mass:40
    Engine:280 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:7
    Jump MP:0

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:10
    RA Armor:10
    LT Armor:15
    RT Armor:15
    CT Armor:18
    HD Armor:9
    LL Armor:17
    RL Armor:17
    RTL Armor:4
    RTR Armor:4
    RTC Armor:6

    Weapons:5
    ER Large Laser, Center Torso
    Medium Laser, Right Arm
    Medium Laser, Left Torso
    Flamer, Left Arm
    TAG, Head

    Notes from Magnus: The CDA-3E is a 3045 Lostech upgrade to the Cicada CDA-3D. Given its time of introduction, the 3E could easily be seen as an "early model" introduction of the canon CDA-3F that came out a few years later. The 3F is still arguably the superior scout of the two (well.. much faster anyway), but the 3E is much more cost effective. Also worthy of note, the 3F could be seen as the design that brings the "Cicada with a big gun" full circle because it returns the Cicada to a PPC-centric armament of the original CDA-3C.
     
    Last edited: Mar 5, 2013
  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Huscarls
    Firestarter
    FS9-Ar


    Config:Biped
    TechBase:Inner Sphere
    Era:2580
    Source:Star League
    Rules Level:3

    Mass:35
    Engine:210 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Single
    Walk MP:6
    Jump MP:6

    Armor:Standard(Inner Sphere)
    LA Armor:12
    RA Armor:12
    LT Armor:12
    RT Armor:12
    CT Armor:17
    HD Armor:9
    LL Armor:16
    RL Armor:16
    RTL Armor:4
    RTR Armor:4
    RTC Armor:5

    Weapons:6
    Medium Laser, Left Arm
    Flamer, Left Arm
    Medium Laser, Right Arm
    Flamer, Right Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso

    Notes from Magnus: 4 Flamers on the original FS9-A was really way overkill in most situations. This refit replaces two of them with medium lasers for a more well-rounded armament.
     
    Last edited: Mar 5, 2013
  7. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Grasshopper
    GHR-5P 'Southpaw'


    Config:Biped
    TechBase:Inner Sphere
    Era:2850
    Rules Level:2

    Mass:70
    Engine:280 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:19 Single
    Walk MP:4
    Jump MP:4

    Armor:Standard(Inner Sphere)
    LA Armor:22
    RA Armor:22
    LT Armor:23
    RT Armor:23
    CT Armor:32
    HD Armor:9
    LL Armor:30
    RL Armor:30
    RTL Armor:7
    RTR Armor:7
    RTC Armor:11

    Weapons:9
    Flamer, Right Arm
    Medium Laser, Left Arm
    PPC, Right Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Center Torso
    Medium Laser, Center Torso
    Small Laser, Head

    Note from Magnus: I hope Skwi doesn't mind. I wanted to make an improved version of the Grasshopper that was worthy of the "Southpaw" legacy. It is a simple refit of the original GHR-5N that puts greater emphasis on bracket firing and melee combat.
     
    Last edited: Mar 5, 2013
  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Grasshopper
    GHR-5R 'Southpaw'


    Config:Biped
    TechBase:Inner Sphere
    Era:3047
    Rules Level:2

    Mass:70
    Engine:280 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:16 Double
    Walk MP:4
    Jump MP:4

    Armor:Standard(Inner Sphere)
    LA Armor:22
    RA Armor:22
    LT Armor:23
    RT Armor:23
    CT Armor:33
    HD Armor:9
    LL Armor:26
    RL Armor:26
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:8
    Flamer, Right Arm
    ER PPC, Left Arm
    ER PPC, Right Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Right Torso
    Medium Laser, Right Torso
    Medium Laser, Head
    Guardian ECM, Center Torso

    An upgraded version of the GHR-5P. Fully upgraded and armed with an additional PPC, I believe this design lives up to the nickname 'Southpaw'.
     
  9. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Huscarls
    Griffin
    GRF-1Q


    Config:Biped
    TechBase:Inner Sphere
    Era:2550
    Rules Level:2

    Mass:55
    Engine:275 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:13 Single
    Walk MP:5
    Jump MP:5

    Armor:Standard(Inner Sphere)
    LA Armor:17
    RA Armor:17
    LT Armor:19
    RT Armor:19
    CT Armor:25
    HD Armor:9
    LL Armor:22
    RL Armor:22
    RTL Armor:5
    RTR Armor:5
    RTC Armor:8

    Weapons:4
    LRM 5, Left Torso
    LRM 5, Left Torso
    Large Laser, Right Arm
    Medium Laser, Center Torso

    =======

    Griffin
    GRF-1R


    Config:Biped
    TechBase:Inner Sphere
    Era:2580
    Rules Level:2

    Mass:55
    Engine:275 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:5
    Jump MP:5

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:17
    RA Armor:17
    LT Armor:20
    RT Armor:20
    CT Armor:27
    HD Armor:9
    LL Armor:24
    RL Armor:24
    RTL Armor:6
    RTR Armor:6
    RTC Armor:9

    Weapons:3
    PPC, Right Arm
    LRM 10, Right Torso
    Medium Laser, Center Torso

    ========

    Griffin
    GRF-2Q


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Rules Level:2

    Mass:55
    Engine:275 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:5
    Jump MP:5

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:18
    RA Armor:18
    LT Armor:20
    RT Armor:20
    CT Armor:27
    HD Armor:9
    LL Armor:26
    RL Armor:26
    RTL Armor:6
    RTR Armor:6
    RTC Armor:9

    Weapons:4
    ER Large Laser, Right Arm
    LRM 15, Left Torso
    Medium Laser, Right Torso
    Medium Laser, Center Torso

    ========

    Griffin
    GRF-3R


    Config:Biped
    TechBase:Inner Sphere
    Era:3045
    Rules Level:2

    Mass:55
    Engine:275 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:11 Double
    Walk MP:5
    Jump MP:5

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:17
    RA Armor:17
    LT Armor:20
    RT Armor:20
    CT Armor:25
    HD Armor:9
    LL Armor:22
    RL Armor:22
    RTL Armor:5
    RTR Armor:5
    RTC Armor:8

    Weapons:4
    ER PPC, Right Arm
    LRM 5, Left Torso
    LRM 5, Left Torso
    Medium Laser, Center Torso
     
    Last edited: Mar 7, 2013
  10. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Longbow
    LGB-0Z


    Config:Biped
    TechBase:Inner Sphere
    Era:2580
    Rules Level:2

    Mass:85
    Engine:255 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:14 Single
    Walk MP:3
    Jump MP:3

    Armor:Standard(Inner Sphere)
    LA Armor:27
    RA Armor:27
    LT Armor:27
    RT Armor:27
    CT Armor:40
    HD Armor:9
    LL Armor:32
    RL Armor:32
    RTL Armor:8
    RTR Armor:8
    RTC Armor:11

    Weapons:8
    LRM 20, Left Arm
    LRM 20, Right Arm
    LRM 5, Left Torso
    LRM 5, Right Torso
    Medium Laser, Left Arm
    Medium Laser, Right Arm
    Medium Laser, Left Torso
    Medium Laser, Right Torso
     
    Last edited: Mar 6, 2013
  11. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Longbow
    LGB-7Z


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Rules Level:2

    Mass:85
    Engine:255 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:3
    Jump MP:3

    Armor:Standard(Inner Sphere)
    LA Armor:28
    RA Armor:28
    LT Armor:27
    RT Armor:27
    CT Armor:41
    HD Armor:9
    LL Armor:36
    RL Armor:36
    RTL Armor:9
    RTR Armor:9
    RTC Armor:13

    Weapons:9
    LRM 20, Left Arm w/Artemis
    LRM 20, Right Arm w/Artemis
    Medium Laser, Left Arm
    Medium Laser, Left Arm
    Medium Laser, Right Arm
    Medium Laser, Right Arm
    Medium Laser, Left Torso
    Medium Laser, Right Torso
    Medium Laser, Center Torso

    CASE Left & Right Torso
     
    Last edited: Mar 7, 2013
  12. Dihm

    Dihm Speaker of the Word Staff Member Gothi SC Thane

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    What's that I see? Magnusmechs?

    [​IMG]

    Let's just run stock, for good or ill. Flaws provide character that min/maxing doesn't.
     
  13. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    oh don't be raining on my parade now. many of these have been in the pack since day one. for campaign purposes, these mechs are NOT available as "starter mechs", only as "refits". did you notice how none are listed as Introductory Tech/Tech 1 (our limitation for starter mechs in every campaign)? they are essentially no different than any one of the custom jobs you guys have done on your own mechs. in other words, nothing will change in terms of what we have been used to. remember that infamous Dragon that you will now never forget? that was a good fight, right? this guy made it. also, one of my primary goals was ensuring they are ALL lore friendly while also giving more options (the Banshee is a good example). i am simply sharing the best of my designs with all of you rather than keeping them to myself. you are welcome ;)

    and no, they aren't all energy weapons heavy even if the list here may indicate as much... these are just the designs that are under revision.

    also, these are not nearly as min/maxed as I could have made them (again, was aiming for plausible and easy refits). most don't use any of the more expensive upgrades; NONE listed here use XL engines and very few use endo steel... so poop on you, sirs. :p
     
    Last edited: Mar 6, 2013
  14. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Ghiest & Barbie's
    Catapult
    CPLT-R1


    Config:Biped
    TechBase:Inner Sphere
    Era:2580
    Rules Level:2

    Mass:65
    Engine:260 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:12 Single
    Walk MP:4
    Jump MP:0

    Armor:Standard(Inner Sphere)
    LA Armor:20
    RA Armor:20
    LT Armor:23
    RT Armor:23
    CT Armor:31
    HD Armor:9
    LL Armor:29
    RL Armor:29
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:6
    LRM 15, Right Arm
    LRM 15, Left Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso
    Medium Laser, Right Torso
    Medium Laser, Left Torso

    Note from Magnus: a minor Tech 1 refit that drops the jump jets for improved armor and more ammo. overall this should give Ghiest and Barbie's Cat more staying power.

    =========================

    Catapult
    CPLT-R3


    Config:Biped
    TechBase:Inner Sphere
    Era:3047
    Source:Succession Wars
    Rules Level:2

    Mass:65
    Engine:260 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:4
    Jump MP:0

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:20
    RA Armor:20
    LT Armor:23
    RT Armor:23
    CT Armor:32
    HD Armor:9
    LL Armor:30
    RL Armor:30
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:8
    LRM 15, Left Arm
    LRM 15, Right Arm
    Medium Laser, Left Arm
    Medium Laser, Right Arm
    Medium Laser, Left Torso
    Medium Laser, Right Torso
    Medium Laser, Center Torso
    Medium Laser, Center Torso

    Note from Magnus: a Lostech upgrade to the R1.
     
    Last edited: Mar 6, 2013
  15. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Catapult
    CPLT-R2


    TBD
     
    Last edited: Mar 6, 2013
  16. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Huscarls
    Ostsol
    OTL-4M


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Rules Level:2

    Mass:60
    Engine:300 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:13 Double
    Walk MP:5
    Jump MP:0

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:19
    RA Armor:19
    LT Armor:22
    RT Armor:22
    CT Armor:31
    HD Armor:9
    LL Armor:27
    RL Armor:27
    RTL Armor:6
    RTR Armor:6
    RTC Armor:9

    Weapons:7
    ER Large Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    ER Large Laser, Right Torso
    Medium Laser, Right Torso
    Medium Laser, Right Torso
    Medium Laser, Center Torso (Rear)
     
    Last edited: Mar 6, 2013
  17. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    These Phoenix Hawks are a series of "duelist" mechs intended for different eras. They excel at hunter-killer operations against enemy mechs and raiding behind enemy lines.

    ===========

    Phoenix Hawk
    PXH-1A


    Config:Biped
    TechBase:Inner Sphere
    Era:2580
    Rules Level:2

    Mass:45
    Engine:270 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Single
    Walk MP:6
    Jump MP:6

    Armor:Standard(Inner Sphere)
    LA Armor:13
    RA Armor:13
    LT Armor:17
    RT Armor:17
    CT Armor:20
    HD Armor:9
    LL Armor:19
    RL Armor:19
    RTL Armor:5
    RTR Armor:5
    RTC Armor:7

    Weapons:4
    Large Laser, Right Arm
    Medium Laser, Left Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso

    Born in the fires of "Case Amber" of the Reunification War, this very basic refit of the old PXH-1 was designed to focus more on durability and destroying enemy mechs and armor.

    =========

    Phoenix Hawk
    PXH-2A


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Source:Star League
    Rules Level:2

    Mass:45
    Engine:270 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:6
    Jump MP:6

    Armor:Standard(Inner Sphere)
    LA Armor:13
    RA Armor:13
    LT Armor:16
    RT Armor:16
    CT Armor:20
    HD Armor:9
    LL Armor:20
    RL Armor:20
    RTL Armor:5
    RTR Armor:5
    RTC Armor:7

    Weapons:4
    ER Large Laser, Right Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso
    Medium Laser, Left Arm

    A minor upgrade of the old PXH-1A featuring only Double Heat Sinks and a ER Large Laser. Sold as an export model to the Inner Sphere Houses.

    =========

    Phoenix Hawk
    PXH-2b


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Rules Level:2

    Mass:45
    Engine:270 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:6
    Jump MP:6

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:14
    RA Armor:14
    LT Armor:17
    RT Armor:17
    CT Armor:21
    HD Armor:9
    LL Armor:21
    RL Armor:21
    RTL Armor:5
    RTR Armor:5
    RTC Armor:7

    Weapons:5
    Flamer, Left Arm
    ER Large Laser, Right Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso
    Medium Laser, Head
    Guardian ECM, Left Torso

    An alternative to the PXH-1b used exclusively by SLDF Royal units. Much like the original PXH-1A, it was designed to be the ultimate hunter-killer.

    =========

    Phoenix Hawk
    PXH-2K


    Config:Biped
    TechBase:Inner Sphere
    Era:3044
    Source:Star League
    Rules Level:2

    Mass:45
    Engine:270 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:11 Double
    Walk MP:6
    Jump MP:6

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:14
    RA Armor:14
    LT Armor:17
    RT Armor:17
    CT Armor:21
    HD Armor:9
    LL Armor:21
    RL Armor:21
    RTL Armor:5
    RTR Armor:5
    RTC Armor:7

    Weapons:4
    ER Large Laser, Right Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso
    Medium Laser, Left Arm
    Guardian ECM, Left Torso

    A modified version of the SLDF's PXH-2b and utilizing recently discovered Lostech, this Kurita-born design focused more on engaging enemy mechs and armor at the cost of poor performance against infantry. Particularly popular among traditional samurai mechwarriors who favored single combat.
     
    Last edited: Mar 6, 2013
  18. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Rifleman
    RFL-5N


    Config:Biped
    TechBase:Inner Sphere
    Era:3050
    Rules Level:2

    Mass:60
    Engine:240 XL Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:11 Double
    Walk MP:4
    Jump MP:0

    Armor:Standard(Inner Sphere)
    LA Armor:19
    RA Armor:19
    LT Armor:21
    RT Armor:21
    CT Armor:28
    HD Armor:9
    LL Armor:23
    RL Armor:23
    RTL Armor:6
    RTR Armor:6
    RTC Armor:9

    Weapons:6
    Ultra AC/5, Left Arm
    Ultra AC/5, Right Arm
    Large Laser, Left Arm
    Large Laser, Right Arm
    Medium Laser, Left Torso
    Medium Laser, Right Torso
    CASE, Right Torso

    The RFL-5M was a huge improvement over previous models, but it still suffered from serious durability issues. Compounding the issue was the fact that XL engines were often damaged or destroyed and very costly to replace. However, this was anticipated and so a year later, the RFL-5N was finally introduced with one very important improvement: the utilization of Endo Steel. To further reduce weight, one double heat sink was also removed (deemed "unnecessary"). These changes allow the 5N double ammo capacity and overall superior armor protection. The changes made are almost impossible to notice from the outside. In fact, so often are the two models confused that the 5N has gained a reputation as a "widowmaker"; many, many pilots have died from underestimating this lethal mech.

    The 5N still retains many of the inherent flaws of the Rifleman chassis, but it takes the original Rifleman design to its maximum potential. Unfortunately, it is still an exceedingly expensive mech. While never produced in large numbers, the model still enjoys a steady stream of buyers among those who can afford it.
     
    Last edited: Mar 7, 2013
  19. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
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    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Shadow Hawk
    SHD-2KD


    Config:Biped
    TechBase:Inner Sphere
    Era:3044
    Rules Level:2

    Mass:55
    Engine:275 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:13 Double
    Walk MP:5
    Jump MP:5

    Armor:Standard(Inner Sphere)
    LA Armor:18
    RA Armor:18
    LT Armor:20
    RT Armor:20
    CT Armor:27
    HD Armor:9
    LL Armor:23
    RL Armor:23
    RTL Armor:5
    RTR Armor:5
    RTC Armor:8

    Weapons:6
    ER Large Laser, Left Torso
    ER Large Laser, Right Torso
    Medium Laser, Left Arm
    Medium Laser, Right Arm
    Medium Laser, Left Torso
    Medium Laser, Right Torso

    ===========

    Shadow Hawk
    SHD-2M-B


    Config:Biped
    TechBase:Inner Sphere
    Era:2808
    Rules Level:2

    Mass:55
    Engine:275 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:5
    Jump MP:5

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:17
    RA Armor:17
    LT Armor:20
    RT Armor:20
    CT Armor:27
    HD Armor:9
    LL Armor:24
    RL Armor:24
    RTL Armor:6
    RTR Armor:6
    RTC Armor:9

    Weapons:8
    Medium Laser, Right Arm
    ER PPC, Left Torso
    Medium Laser, Center Torso
    Medium Laser, Right Torso
    Medium Laser, Right Torso
    Medium Laser, Right Torso
    Medium Laser, Right Torso
    Flamer, Left Arm
     
    Last edited: Mar 7, 2013
  20. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

    Messages:
    9,655
    Likes Received:
    6,103
    Trophy Points:
    113
    Gender:
    Male
    Location:
    Melbourne, FL
    Ætt (Clan):
    Huscarls
    Stalker
    STK-3Hb


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Rules Level:2

    Mass:85
    Engine:255 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:3
    Jump MP:3

    Armor:Standard(Inner Sphere)
    LA Armor:26
    RA Armor:26
    LT Armor:26
    RT Armor:26
    CT Armor:40
    HD Armor:9
    LL Armor:33
    RL Armor:33
    RTL Armor:8
    RTR Armor:8
    RTC Armor:13

    Weapons:6
    LRM 20, Left Torso w/ Artemis
    LRM 20, Right Torso w/ Artemis
    SRM 6, Left Arm w/ Artemis
    SRM 6, Right Arm w/ Artemis
    Medium Laser, Center Torso
    Medium Laser, Head

    7 tons of LRMs
    3 tons of SRMs
    CASE Left & Right Torsos
     
    Last edited: Mar 7, 2013