MekHQ ver 1.2+ Released!

Discussion in 'Tabletop' started by MagnusEffect, Feb 25, 2013.

  1. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Ætt (Clan):
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    Spider
    SDR-6A


    Config:Biped
    TechBase:Inner Sphere
    Era:3048
    Rules Level:2

    Mass:30
    Engine:210 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:7
    Jump MP:7

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:5
    RA Armor:5
    LT Armor:10
    RT Armor:10
    CT Armor:17
    HD Armor:9
    LL Armor:12
    RL Armor:12
    RTL Armor:3
    RTR Armor:3
    RTC Armor:3

    Weapons:1
    ER Large Laser, Center Torso
     
  2. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Ætt (Clan):
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    Stinger
    STG-4B


    Config:Biped
    TechBase:Inner Sphere
    Era:2900
    Rules Level:2

    Mass:20
    Engine:120 Fusion Engine
    Structure:Standard
    Myomer:Standard

    Heat Sinks:10 Single
    Walk MP:6
    Jump MP:4

    Armor:Standard Armor
    LA Armor:5
    RA Armor:5
    LT Armor:8
    RT Armor:8
    CT Armor:9
    HD Armor:9
    LL Armor:7
    RL Armor:7
    RTL Armor:2
    RTR Armor:2
    RTC Armor:2

    Weapons:5
    1 ISMachine Gun, Right Arm
    1 ISMachine Gun, Right Arm
    1 ISMachine Gun, Center Torso
    1 ISMachine Gun, Right Torso
    1 ISMachine Gun, Left Torso
     
    Last edited: Mar 7, 2013
  3. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Ætt (Clan):
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    Thug
    THG-10M


    Config:Biped
    TechBase:Inner Sphere
    Era:2850
    Rules Level:2

    Mass:80
    Engine:320 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:20 Single
    Walk MP:4
    Jump MP:0

    Armor:Standard(Inner Sphere)
    LA Armor:24
    RA Armor:24
    LT Armor:25
    RT Armor:25
    CT Armor:37
    HD Armor:9
    LL Armor:30
    RL Armor:30
    RTL Armor:8
    RTR Armor:8
    RTC Armor:12

    Weapons:6
    PPC, Left Arm
    PPC, Right Arm
    Medium Laser, Left Torso
    Medium Laser, Right Torso
    Medium Laser, Center Torso
    Medium Laser, Center Torso
     
    Last edited: Mar 7, 2013
  4. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Thunderbolt
    TDR-5Sa


    Config:Biped
    TechBase:Inner Sphere
    Era:2750
    Rules Level:2

    Mass:65
    Engine:260 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:11 Double
    Walk MP:4
    Jump MP:4

    Armor:Standard(Inner Sphere)
    LA Armor:20
    RA Armor:20
    LT Armor:23
    RT Armor:23
    CT Armor:30
    HD Armor:9
    LL Armor:29
    RL Armor:29
    RTL Armor:7
    RTR Armor:7
    RTC Armor:11

    Weapons:9
    ER Large Laser, Right Arm
    LRM 15, Right Torso w/ Artemis
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Flamer, Left Arm

    CASE Right Torso

    ========

    Thunderbolt
    TDR-5SEr


    Config:Biped
    TechBase:Inner Sphere
    Era:2550
    Rules Level:2

    Mass:65
    Engine:260 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:14 Single
    Walk MP:4
    Jump MP:4

    Armor:Standard(Inner Sphere)
    LA Armor:20
    RA Armor:20
    LT Armor:23
    RT Armor:23
    CT Armor:31
    HD Armor:9
    LL Armor:29
    RL Armor:29
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:7
    PPC, Right Arm
    LRM 10, Right Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Center Torso
    Flamer, Left Arm

    ============

    Thunderbolt
    TDR-5SSr


    Config:Biped
    TechBase:Inner Sphere
    Era:2550
    Rules Level:2

    Mass:65
    Engine:260 Fusion Engine(IS)
    Structure:Standard
    Myomer:Standard

    Heat Sinks:17 Single
    Walk MP:4
    Jump MP:4

    Armor:Standard(Inner Sphere)
    LA Armor:20
    RA Armor:20
    LT Armor:23
    RT Armor:23
    CT Armor:31
    HD Armor:9
    LL Armor:29
    RL Armor:29
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:6
    PPC, Right Arm
    SRM 6, Right Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Left Torso
    Medium Laser, Center Torso
     
    Last edited: Mar 7, 2013
  5. Hordac

    Hordac New Guy Thrall

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    I love me some Thunderbolt. Just good all around mech. Decent speed for heavy with JJs, nice mix of firepower and good armor. Plus it looks cool. This is where I was planning on moving towards as my eventual upgrade.
     
  6. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Same here. The 5SE and 5SS are possibly my favorite canon designs ever. The T-bolt sort of reminds me of a poor-mans Battlemaster... in a good way.
     
  7. Dihm

    Dihm Speaker of the Word Staff Member Gothi SC Thane

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    The SEs make my dick hard, I'll be (figuratively) honest. Some of my favorite mechs.
     
  8. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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  9. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    PROJECT FLYSWATTER:

    JagerMech
    JM7-A


    Config:Biped
    TechBase:Inner Sphere
    Era:3046
    Rules Level:2

    Mass:70
    Engine:280 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:4
    Jump MP:0

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:22
    RA Armor:22
    LT Armor:23
    RT Armor:23
    CT Armor:34
    HD Armor:9
    LL Armor:30
    RL Armor:30
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:4
    AC/10, Left Arm
    AC/10, Right Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso

    5 tons of ammo
    CASE x2

    NOTE: Did you know that the 7-series of JagerMech was actually 5 tons heavier than the orginal? The 7 series was a vast improvement too; it is rather amazing the difference even 5 tons can make sometimes. With the new popularity of rapid firing standard autocannons, I thought this was a very appropriate addition. I tried to make it without endosteel, but the chassis is too light to fit two AC/10s without it... at least not without making significant sacrifices.

    ===========

    JagerMech
    JM7-C


    Config:Biped
    TechBase:Inner Sphere
    Era:3046
    Rules Level:2

    Mass:70
    Engine:280 Fusion Engine(IS)
    Structure:Endo Steel
    Myomer:Standard

    Heat Sinks:10 Double
    Walk MP:4
    Jump MP:0

    Armor:Ferro-Fibrous(Inner Sphere)
    LA Armor:22
    RA Armor:22
    LT Armor:23
    RT Armor:23
    CT Armor:34
    HD Armor:9
    LL Armor:30
    RL Armor:30
    RTL Armor:7
    RTR Armor:7
    RTC Armor:10

    Weapons:5
    LB 10-X AC, Left Arm
    LB 10-X AC, Right Arm
    Medium Laser, Center Torso
    Medium Laser, Center Torso
    Medium Laser, Head

    3 tons standard rounds
    3 tons cluster rounds
    CASE x2

    NOTE: The JM7-C is a cost-efficient and effective weapon against any threat, but particularly against aerospace and conventional units.

    EDIT: The JM7-C file was bugged somehow when it was saved; had an extra heat sink and CASE was missing. Problem fixed and post updated to reflect correct fittings.
     
    Last edited: Mar 13, 2013
  10. Tzeentch

    Tzeentch Bigfoot Hirdman

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    That's a powerful shotgun you're building there.
    [​IMG]

    ADMIN EDIT: The JM7-C file was bugged somehow when it was saved; had an extra heat sink and CASE was missing. Problem fixed and post updated to reflect correct fittings.
     
    Last edited by a moderator: Mar 13, 2013
  11. Tzeentch

    Tzeentch Bigfoot Hirdman

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    Wrong place wrong thread. I derped this post.
     
    Last edited: Mar 12, 2013
  12. Tzeentch

    Tzeentch Bigfoot Hirdman

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    [​IMG]
    [​IMG]

    Posting the Talos GIF I made here as well, since this is where the original request for it was made. If I feel up to it, I might whip something up for the Alfar tomorrow during the Pathfinder session.

    Edit: Might scale up the body (actually maybe just the head by a pixel or two) later on. It's based on the Uller body, which is only a 30 ton mech. I'd have to compare it to another 50ton mech gif, but I think it's probably going to be alright as is.
     
    Last edited: Mar 12, 2013
  13. Tzeentch

    Tzeentch Bigfoot Hirdman

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    IMPORTANT UPDATE:

    Revised the Talos GIF. Turns out I was right, increasing the size of the cockpit a little really brings it out as a 50 ton mech.


    Old:
    [​IMG]


    New:
    [​IMG]

    [​IMG]

    Can we get megamek to add this for their next official release?
     
    Last edited: Mar 13, 2013
  14. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    Most definitely. Thank you Tzeentch :)
     
  15. MagnusEffect

    MagnusEffect Administrator Staff Member Jarl SC Huscarl

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    New MekHQ Release 0.1.24 Release Candidate 3

    Submitted by Taharqa on Tue, 03/12/2013 - 14:57
    You can get it on the downloads page. There were a several bug fixes that were all minor, but I also made some back-end changes that will ease the transition to a stable and so I wanted to make sure everything is working fine before releasing the stable.

    Here is the full changelog:
    + added version number to log file
    + confirmation dialog on deleting mission
    + Bug 317: New Force when canceled
    + confirmation dialog on deleting scenario
    + Bug 318: Dragoon's Rating error FMM:R method
    + Bug 320: Payment error for early failed contracts
    + Bug 319: Repair Bay ArrayIndexOutOfBoundsException
    + Planetary data update 35
    + better version tracking in campaign loading
    + escaping of some user data entry fields that were not being escaped
    + Bug 324: Deployment delay is being saved
    + Bug 328: weapon specialization does not save


    http://megamek.info/node/67