I had the same issue searching for the server. I realized it just takes a couple of minutes for the list to populate.
Modpack updated: Delete these folders from your ARMA3 Directory: @AGM, @alive, @MCC_Sandbox_a3, @XLib. Update Version (current modpack required) : Modpack 7_3u Full Install Version: Modpack 7_3 Extract the zip directly into your ARMA3 folder. Updating: AGM, ALiVE, Lifter, MCC Sandbox, XLib (userconfig included this time). Adding: MrBurns Voice-Stop
Not sure which mod changed it (probably AGM) but ammo counter no longer shows up for weapons. If you hit ctrl+R like you would for mag repack, instead of going to the repack screen it pulls up a "gauge" that shows how full your current mag is.
AGM_Magazines is the .pbo for that. Entirely optional. If you'd prefer, I can remove it easily. Would require a new mod pack push.
For anyone still using the air force portion of the Hellenic armed forces mod, a third party developed the missing missile lock portion so now you can have a warning to pop countermeasures. http://www.armaholic.com/page.php?id=26135 from the author: I'm very proud to announce my first official Arma 3 release! This small PBO, when run with the HAFM_Air PBO will fix the config issues that were stopping the RWR warning from being announced to the pilot - before this, you would get no warning and just get shot out of the sky. I'm sure Aplion was never intending for the RWR to not work, and I'm glad to have been able to help out. Just add it like a normal mod, and you'll be spitting those flares out and dodging missiles, without having to use good old eyeball mk1.
That looks awesome. And big. Up to y'all if you want to add that. No sweat to put it on the server, but it'll be another 500mb if added to the Modpack (which is 700mb or so zipped).
All I said I wanted was to shoot my RPG from the sunroof while the AI screamed "It's the Libyans!" Is that so much to ask?