Huh. The server didn't update. At all. And required a full restart to get it installed. 1.34's up and the server is started. Sorry for the delay, but as far as I knew everything was fine.
Who's in charge of Acidic Salvage? It was nice of you to get the Scavenger's Luck mobile again. Were you planning on surprising me by fixing it up further? That's awesome. Thanks.
Problem on the server this morning. Ghiest logged in to a giant furball of ships fighting each other about 8k off the central area. NPC ships. No idea how that happened. Big server lag. Big crash. Only save I had for the game was about 3 days old. Current server save was borked. Server rolled back about 3 days. Anyone with a newer save needs to upload it to dropbox and link here. BFalcon and I were the last ones on, but I didn't save. Hopefully he did.
i think I have a save from last night. but I don't have the dropbox (for whatever reason) yep I saved at 9:40 PM eastern last night.
There was an update this morning. Not sure what it did, since the News is still about 1.36.. Server updated correctly, but for some reason isn't showing up on the 'compatible' list. Version shows 1.36.11 See if any of you have a different one client-side.
Bad net code strikes again. My maintenance shuttle with almost all of my materials was destroyed because of damn clipping landing gear. Fet has the most recent save file. Need him to post it on dropbox.
FACTION PVP/PVE COMBAT IS UPON US! also, the quality of mods for this have greatly improved. for your consideration: http://forums.keenswh.com/post/aaa-...ormerly-ultimate-se-modpack-6960660?&trail=15
Server with old save is up, however... Showing up as 'non compatible' in the browser. Not sure what caused this, but you can still join with current update. Factions are fragged. Old ships have odd faction assignments. Some are green. Some are red. Need to: Figure out how to manually assign factions in the save editor. Or: Fix factions in-game. No faction currently set up on the server, but it seems to be a simple thing. Not sure if we can assign factions to things that are 'non-faction' or in another faction currently. Hope this doesn't require a map-restart, but we'll work it out.